Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13792828456680681130 13 tswn the Vexing (level 2, -1/21 HPs) Began as a Merfolk Hexslinger on Jan 12, 2025. Slain by a gnoll ... wielding a +0 heavy spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:18 (65 turns). tswn the Vexing (Merfolk Hexslinger) Turns: 65, Time: 00:00:18 Health: -1/21 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 3/3 EV: 12 Int: 12 God: Gold: 9 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Skills: - Level 1.1 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging + Level 2.2 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The sling bullet barely misses the gnoll. The sling bullet closely misses the frilled lizard. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any potions. You aren't carrying any scrolls. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your Unarmed Combat skill gained 2 levels and is now at level 2! You have reached level 2! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is moderately wounded. The gnoll closely misses you. The endoplasm misses you. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! The gnoll closely misses you. The gnoll barely misses you. You see here a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 heavy spear! You die... #...# #.. #...######.PP. #... #...##......P. #... #...##......g. ###... #...##........ ......###...##......PP .......#...##........ #...#...##g....... +...'...@gg....... #...######l..##### .. #...# #....... ...##...## ......... .........# #.##..... .........###+#........ ..............#. .... ..#######.....#. .... .. #.....# You could see 2 gnolls, a hobgoblin and a frilled lizard. Vanquished Creatures A gnoll (D:2) An endoplasm (D:2) A goblin (D:2) A kobold (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 61 | D:2 | Reached XP level 2. HP: 5/21 MP: 3/3 65 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_clump_C, infiniplex_forest_end_2, infiniplex_forest_lined_3, infiniplex_forest_clump_medium, infiniplex_forest_lined_4_way, infiniplex_forest_clump_C, infiniplex_forest_straight_1 D:2: layout_basic, basic_ecumenical_altar, nicolae_grassy_gnolls, uniq_terence Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.2 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 23 Use: Scroll || 1 Armour: Robe || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 28 | 2 | 36.0 | Dungeon | 72 | 72 | 0 | 0 | 28 | 2 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 70 daAuts D:1: 2 daAuts