Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16805811051676492064 66 tswn the Slasher (level 4, -2/32 HPs) Began as a Merfolk Hexslinger on Jan 12, 2025. Slain by an orc priest ... wielding a +0 trident (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:07 (1420 turns). tswn the Slasher (Merfolk Hexslinger) Turns: 1420, Time: 00:02:08 Health: -2/32 AC: 3 Str: 8 XL: 4 Next: 15% Magic: 14/14 EV: 12 Int: 12 God: Gold: 105 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + m - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no passive effects @: mighty, silenced A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) h - a +0 helmet (worn) Jewellery m - a ring of magical power (left hand) Scrolls b - a scroll of poison d - 5 scrolls of teleportation {unknown} f - a scroll of revelation g - a scroll of noise i - 3 scrolls of identify l - a scroll of enchant armour {unknown} Potions k - a potion of heal wounds {unknown} Skills: - Level 1.1 Fighting + Level 4.4 Long Blades - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc priest's wounds heal themselves! You shoot a sling bullet. The sling bullet closely misses the orc. An orc comes into view. It is wielding a +0 mace. An orc wizard comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The orc shouts! The sling bullet hits the orc. The orc is moderately wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc hits you but does no damage. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. The orc hits you with a +0 whip. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc priest hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * As you read the scroll labelled QIYME JOROA, it crumbles to dust. It is a scroll of identify. g - a scroll of noise The orc closely misses you. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. As you read the scroll labelled OSO JUGOBB, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. The orc barely misses you. The orc priest hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled UNKEKHL YKUULOL, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. The orc barely misses you. The orc priest hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc priest hits you from afar with a +0 trident. You die... ,*,***,* *###,..* #.#*,**,* ,*,***,**#......#####.##,**,**** ,,,,,,,**.........###.##,,,,,,,** ,,,*****,......##.###.##***,**,,, ****,,,,,....<..#.###.#####.#**** *,**,,...................# *,**,,$......#.##...###### *,**,,>....o##.##...# *,**,*....ooo@.##...#### *,,,,,......##...(..<..# ****,*#####.##.........# *,*#####.##.........# **,*###.....###...#### *,,*###.....###...# *,**###.....###...# *,* ###...?.#####.# *,* *,,,,,* #.# You could see 2 orc priests and 2 orcs. Vanquished Creatures An adder (D:2) 2 adder skeletons (D:2) An adder zombie (D:2) A dart slug (D:2) A ribbon worm (D:2) 6 ball pythons A bat skeleton (D:2) 2 endoplasms (D:1) 2 giant cockroaches (D:2) 8 goblins 2 hobgoblins (D:1) 3 kobolds (D:2) A quokka (D:1) 3 ball python skeletons (D:2) A ball python zombie (D:2) 2 frilled lizards A giant cockroach zombie (D:2) 2 jackal skeletons (D:2) 2 quokka zombies (D:2) 2 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 54 | D:1 | Reached skill level 1 in Long Blades 194 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 275 | D:1 | Reached skill level 2 in Long Blades 784 | D:2 | Reached skill level 3 in Long Blades 792 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1049 | D:2 | Reached skill level 4 in Long Blades 1198 | D:2 | Found a faded altar of an unknown god. 1272 | D:2 | Reached XP level 4. HP: 30/32 MP: 5/5 1420 | D:3 | HP: 1/32 [orc/+0 whip (2)] 1420 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_corners D:2: layout_basic, serial_undead, serial_undead_d, serial_undead_d, serial_undead_e, serial_undead_d, serial_undead_a, serial_undead_d, serial_undead_d, serial_undead_c, serial_undead_a, serial_undead_d, dilly_ecumenical_altar_fadedgnrine D:3: layout_loops_cross, gammafunk_ghost_smash, kennysheep_generic_room_5, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 1 3 4 | 4.4 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 128 | 23 || 151 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Robe | 49 | 13 || 62 Dodge: Dodged | 31 | 13 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1467 | 1459 | 8 | 0 | 1143 | 3 | 489.0 | Dungeon | 1467 | 1459 | 8 | 0 | 1143 | 3 | 489.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts D:2: 588 daAuts D:3: 93 daAuts