Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4990823917013050672 4 tswn the Vexing (level 1, -2/15 HPs) Began as a Merfolk Hexslinger on Jan 12, 2025. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (56 turns). tswn the Vexing (Merfolk Hexslinger) Turns: 56, Time: 00:00:15 Health: -2/15 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) e - a +0 pair of boots Scrolls b - a scroll of poison Potions d - a potion of curing {unknown} Skills: - Level 1.1 Fighting + Level 1.9 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History e - a +0 pair of boots You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You hear a shout! You hear an angry hiss. The endoplasm misses you. A goblin comes into view. It is wielding a +0 dagger. A ball python comes into view. The endoplasm hits you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! The endoplasm attacks as it pursues you! The endoplasm closely misses you. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet hits the endoplasm. You kill the endoplasm! The goblin misses you. x2 You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet hits the ball python! You kill the ball python! The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... #.#.###.... ##.#.#.#.# ........... ........ .#......... ##.#.#.# .#..#.#.##.###...#.# ##..#.#.##.........# ...................# ##.##..#########.### ....#..# #g# ##.)...#### #@# #..#.....######.# #..#.........##.####### #. ##.#................ #. #.#......##.####### # #.#.#######+# #.... ##... #.... You could see a goblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 56 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic, hellmonk_ecumenical_altar_slurped_away, st_stairs_11, chequers_decorated_corner Action || total ---------------------------++------- Fire: Sling || 10 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 28 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 28 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts