Dungeon Crawl Stone Soup version 0.33-a0-694-ge07210bfbf (webtiles) character file. Game seed: 10255513814003922542 8 tswn the Vexing (level 2, 21/21 HPs) Began as a Merfolk Hexslinger on Jan 12, 2025. Was a Follower of Kikubaaqudgha. Quit the game on level 2 of the Dungeon. The game lasted 00:00:29 (105 turns). tswn the Vexing (Merfolk Hexslinger) Turns: 105, Time: 00:00:30 Health: 21/21 AC: 2 Str: 8 XL: 2 Next: 8% Magic: 3/3 EV: 12 Int: 12 God: Kikubaaqudgha [*.....] Gold: 7 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion, Unearth Wretches You were on level 2 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: - Level 1.1 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging + Level 1.9 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Grave Claw Necr 0% 2d7 41% 2 Sublimation of Blood Necr 0% N/A 41% 2 Inner Flame Hex/Fire 4% N/A 41% 3 Vampiric Draining Necr 0% 2d6 65% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Animate Dead Necr 0% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. A rat comes into view. The rat moves out of view. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You have reached level 2! Found 3 gold pieces. There is a stone staircase leading down here. You climb downwards. Found a faded altar of an unknown god. Found two stone staircases leading up. There is a stone staircase leading up here. A bat comes into view. A bat is nearby! You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! No target in view! There is a faded altar of an unknown god here. This altar belongs to (a) Dithmenos, (b) Kikubaaqudgha or (c) Makhleb, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Kikubaaqudgha accepts your prayer! Kikubaaqudgha welcomes you! You can now bring forth the wretched and dying. Kikubaaqudgha grants you a gift! You add the spells Grave Claw, Sublimation of Blood, Vampiric Draining and Animate Dead to your library. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ... .. ..# ###.### ..# ##.....##..# #...#...#..## #.<...<.#...# # #...@...#...##.# .#.#...#.#......# ......<........... ...#.....#....#### ... #######†......# .. .....##.. . ......# . .......# .####.... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:2) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 56 | D:1 | Reached skill level 1 in Unarmed Combat 90 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 93 | D:2 | Found a faded altar of an unknown god. 104 | D:2 | Prayed at the altar of an unknown god. 104 | D:2 | Became a worshipper of Kikubaaqudgha 104 | D:2 | Reached * piety under Kikubaaqudgha 104 | D:2 | Received a gift from Kikubaaqudgha 105 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, serial_bayou_lake_a D:2: layout_rooms, nicolae_ecumenical_pavilion, basic_altar, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.9 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 18 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 60 | 2 | 55.0 | Dungeon | 110 | 110 | 0 | 0 | 60 | 2 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts D:2: 12 daAuts