Dungeon Crawl Stone Soup version 0.33-a0-717-ga3f7f667d0 (webtiles) character file. Game seed: 13134325598906218430 111 tswn the Insei (level 4, -1/32 HPs) Began as a Merfolk Hexslinger on Jan 13, 2025. Slain by an orc ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (794 turns). tswn the Insei (Merfolk Hexslinger) Turns: 794, Time: 00:01:49 Health: -1/32 AC: 3 Str: 10 XL: 4 Next: 92% Magic: 5/5 EV: 17 Int: 12 God: Gold: 70 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Jewellery h - a +5 ring of evasion (worn) Scrolls b - a scroll of poison e - a scroll of fear {unknown} g - a scroll of teleportation {unknown} i - 2 scrolls of identify {unknown} k - a scroll of amnesia {unknown} Potions f - a potion of enlightenment {unknown} j - a potion of magic {unknown} Skills: - Level 1.1 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging + Level 4.8 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Apportation Tloc 0% N/A 30% 1 Kinetic Grapnel Frge 0% 1d4 30% 1 Poisonous Vapours Alch/Air 0% 1d2 30% 1 Summon Small Mammal Summ 0% N/A 30% 1 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You shoot a sling bullet. The sling bullet barely misses the ball python. The sling bullet hits the orc. The orc is severely wounded. Something hits you but does no damage. The ball python bites you. The ball python constricts you. Something hits you. The ball python closely misses you. The ball python constricts you. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! Something hits you but does no damage. You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. The orc hits you but does no damage. Something hits you but does no damage. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The orc hits you but does no damage. An orc comes into view. It is wielding a +0 club. Something hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! The orc barely misses you. Something hits you. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You shoot a sling bullet. The orc barely misses you. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. The orc closely misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. You shoot a sling bullet. The orc misses you. Something hits you but does no damage. The orc hits you with a +0 flail. Something hits you. You shoot a sling bullet. The sling bullet barely misses the orc. Something hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail! You die... # ♣....♣ #.# ♣♣...♣ #.# ♣♣.♣♣ #.# ♣♣.♣ # ###>### # ♣.♣♣ #..#####.<...# # ♣♣.♣ #.....)..###.### # ♣.♣♣ #..###†..# #...# ##)## #[#.###.#.# # #...# #@#.....#.# # #...# #o##..### # # #)..# # #.##.## # ##### #.# ##.##.# # # #...#...#.# .# ### #.....#...####.##### ###.# #####...#..........# ....# ##.##.<.....##.# ...## #. #..#.###.#.# You could see an orc. Vanquished Creatures Crazy Yiuf (D:2) An orc wizard (D:2) An adder (D:2) 2 dart slugs (D:1) An orc (D:3) 2 ball pythons 3 endoplasms A giant cockroach (D:1) 2 goblins 5 hobgoblins 2 jackals (D:2) 2 quokkas (D:2) 4 bats A frilled lizard (D:1) 6 kobolds 9 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 37 | D:1 | Reached skill level 1 in Unarmed Combat 45 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 63 | D:1 | Reached skill level 2 in Unarmed Combat 120 | D:2 | Found a runed translucent door. 121 | D:2 | Noticed Crazy Yiuf 130 | D:2 | Paralysed by Crazy Yiuf for 1 turns 131 | D:2 | Killed Crazy Yiuf 132 | D:2 | Reached skill level 3 in Unarmed Combat 132 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 351 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 410 | D:2 | Reached skill level 4 in Unarmed Combat 794 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, minmay_pentomino_q2 D:2: layout_loops_ring, kennysheep_boxes, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, tgw_sif, nicolae_shop_vocational Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 1 3 4 | 4.8 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Fire: Sling | 32 | 61 || 93 Use: Potion | 1 | || 1 Armour: Robe | 5 | 31 || 36 Skin | 4 | || 4 Dodge: Dodged | 4 | 35 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 784 | 734 | 50 | 0 | 471 | 3 | 261.3 | Dungeon | 784 | 734 | 50 | 0 | 471 | 3 | 261.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 611 daAuts D:1: 131 daAuts D:3: 41 daAuts