Dungeon Crawl Stone Soup version 0.33-a0-717-ga3f7f667d0 (webtiles) character file. Game seed: 9076675491859982514 39 tswn the Slasher (level 3, 0/39 HPs) Began as a Merfolk Hexslinger on Jan 13, 2025. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (438 turns). tswn the Slasher (Merfolk Hexslinger) Turns: 438, Time: 00:00:53 Health: 0/39 AC: 2 Str: 8 XL: 3 Next: 45% Magic: 4/4 EV: 12 Int: 12 God: Gold: 59 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, berserking, lethally poisoned (0 -> -2), very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +1 sling Missiles f - 6 javelins Armour c - a +0 robe (worn) Scrolls b - 5 scrolls of poison g - a scroll of teleportation {unknown} h - a scroll of fear {unknown} i - a scroll of identify {unknown} Potions d - a potion of curing {unknown} e - a potion of brilliance j - a potion of berserk rage Skills: - Level 1.1 Fighting + Level 3.6 Long Blades - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% N/A 13% 2 Sigil of Binding Hex 11% N/A 26% 3 Magic Dart Conj 0% 1d3 30% 1 Blink Tloc 0% N/A 41% 2 Call Imp Summ 0% N/A 41% 2 Inner Flame Hex/Fire 7% N/A 41% 3 Cause Fear Hex 5% N/A 65% 4 Dimensional Bullseye Hex/Tloc 3% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. The adder bites you but does no damage. The jackal bites you. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The jackal misses you. The adder bites you. You are more poisoned. The adder poisons you! The adder barely misses you. The jackal bites you. The adder barely misses you. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! You feel very sick. The jackal bites you. The adder bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The jackal closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. The jackal barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You unwield your +1 sling. You feel a strong urge to attack something. The adder closely misses you. The jackal barely misses you. You miss the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the adder. The jackal bites you. You die... .. .... ..... ..)..##### .†....h@.# ##....†S.##### ##......<†..# ##.........# ##........# #........# #........# #..).....# #......<.# You could see an adder and a jackal. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 bats An endoplasm (D:1) 2 giant cockroaches 3 goblins 3 hobgoblins 3 jackals (D:2) A kobold (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 32 | D:1 | Found a faded altar of an unknown god. 58 | D:1 | Reached skill level 1 in Long Blades 75 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 418 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 437 | D:2 | HP: 1/39 [adder (4)] 438 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_rooms, shapermc_ecumenical_altar_gd D:2: layout_rooms, serial_shops, shop, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 3 | 3.6 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 2 Fire: Sling || 58 Use: Potion || 2 Armour: Robe || 28 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 455 | 418 | 37 | 0 | 277 | 2 | 227.5 | Dungeon | 455 | 418 | 37 | 0 | 277 | 2 | 227.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 412 daAuts D:2: 43 daAuts