Dungeon Crawl Stone Soup version 0.33-a0-754-g19588f4062 (webtiles) character file. Game seed: 16876237420807124232 4 tswn the Vexing (level 1, -2/15 HPs) Began as a Merfolk Hexslinger on Jan 17, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (27 turns). tswn the Vexing (Merfolk Hexslinger) Turns: 27, Time: 00:00:08 Health: -2/15 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: - Level 1.1 Fighting + Level 1.3 Long Blades - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your Long Blades skill increases to level 1! You shoot a sling bullet. The sling bullet barely misses the rat. The rat misses you. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The goblin shouts! The sling bullet hits the rat. The rat is heavily wounded. The rat closely misses you. The rat barely misses you. You shoot a sling bullet. The sling bullet hits the rat but does no damage. The rat is heavily wounded. The rat bites you. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... .. .. †##. ..†# ... .g #h #J### #.@.### #.#...# #.###.# .## ####.## #...## ###...## #...###...### #.......## ###.<.### #.......# You could see an endoplasm, a jackal and a goblin. Vanquished Creatures 2 jackals (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 20 | D:1 | Reached skill level 1 in Long Blades 27 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_ring, hellmonk_ecumenical_altar_prayer_group, chequers_decorated_corner Skill XL: | 1 | ---------------+----+----- Long Blades | 1 | 1.3 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 15 Armour: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 12 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 12 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts