tswn Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 5, D:1) a quokka corpse (skeletalised by now) (4, 13, D:1) a +0 barding (6, -5, D:1) 6 atropa-tipped darts (7, 24, D:1) a flux talisman (13, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 24, D:1) a rat corpse (skeletalised by now) (15, 12, D:1) a +0 hammer (19, 33, D:1) a +0 sling (27, 40, D:1) 4 large rocks (35, 5, D:1) a +0 dagger (36, 10, D:1) a hobgoblin skeleton (36, 38, D:1) a frilled lizard corpse (skeletalised by now) (43, 12, D:1) a +0 leather armour 4 stones (48, 19, D:1) a hobgoblin skeleton (50, 19, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (15, -7, D:2) a +0 robe (20, -1, D:2) 6 stones (25, 17, D:2) a +0 hand axe (27, -17, D:2) the +1 whip of Sin {holy, rC+ rCorr Stlth+} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (30, 3, D:2) a +0 whip (36, 1, D:2) 2 stones (38, 17, D:2) 7 stones (41, 4, D:2) a +3 mace (41, 30, D:2) a ball python corpse (skeletalised by now) (46, -9, D:2) a +0 leather armour (48, 35, D:2) 3 poisoned darts (49, 20, D:2) a +0 club (51, -7, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 3 stones (2, 9, D:3) a quokka corpse (2, 13, D:3) a +0 dagger (2, 17, D:3) 4 stones (3, 0, D:3) a hobgoblin corpse (4, 0, D:3) a rat corpse (5, 18, D:3) a rat corpse (6, 3, D:3) 5 stones (8, 13, D:3) a ball python corpse (9, 13, D:3) a +0 dagger (16, 3, D:3) 12 gold pieces (17, 3, D:3) a +4 chain mail of poison resistance (unseen) (17, 4, D:3) a scroll of immolation