tswn Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 15, D:1) a +0 club (1, 16, D:1) a bat skeleton (2, 0, D:1) a hobgoblin corpse (skeletalised by now) (6, 43, D:1) a rat corpse (skeletalised by now) (8, 13, D:1) a +0 dagger (15, 22, D:1) a hobgoblin skeleton (20, 35, D:1) 6 stones (21, 13, D:1) a ball python skeleton (22, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 45, D:1) a +0 dagger 5 stones (35, 23, D:1) a +0 whip (44, 1, D:1) a ball python skeleton (44, 10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) the +10 whip of Painted Blind Justice {elec, rElec Str+5 Stlth+} rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. (1, 13, D:2) a +0 chain mail a +0 robe (3, -18, D:2) 7 stones (10, 6, D:2) a +0 club 9 stones a kobold skeleton (13, 17, D:2) a +0 sling (13, 18, D:2) a +0 dagger a goblin skeleton (23, 6, D:2) a +0 club 6 poisoned darts a goblin skeleton (24, 6, D:2) a +0 club a goblin skeleton (25, 6, D:2) a hobgoblin skeleton (33, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 3 stones (7, 27, D:3) a +0 morningstar a +0 leather armour (11, 6, D:3) a +0 dagger a kobold corpse (12, 1, D:3) a bat corpse (31, 26, D:3) 7 stones (48, 9, D:3) a quokka corpse (skeletalised by now) (48, 11, D:3) a +2 vampiric dagger a goblin corpse (skeletalised by now) (48, 17, D:3) a +0 hammer