tswn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, 9, D:1) 6 stones (6, 0, D:1) a +0 robe a kobold skeleton (7, -12, D:1) a +0 leather armour (7, 12, D:1) a ball python skeleton (13, -12, D:1) a +0 hand axe {Frauke} (17, 12, D:1) a quokka skeleton (19, -17, D:1) a +0 robe (21, 19, D:1) a quokka corpse (skeletalised by now) (31, -16, D:1) a +0 helmet (35, 25, D:1) a +0 club (40, 1, D:1) a ring of fire (44, 19, D:1) a +6 ring of intelligence 4 stones (48, 13, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 0, D:2) a +0 dagger (2, 8, D:2) a +0 ring mail a +0 club a goblin skeleton (3, 0, D:2) a jackal corpse (skeletalised by now) (3, 9, D:2) a jackal skeleton (15, 35, D:2) a +0 dagger (16, -9, D:2) a bat corpse (skeletalised by now) (19, -7, D:2) a rat corpse (skeletalised by now) (21, 22, D:2) a +0 club (21, 23, D:2) a +0 club a +0 club (21, 24, D:2) a +0 club (21, 25, D:2) a +0 leather armour a +0 short sword {Thulani} a +0 mace a +0 helmet a +0 dagger a +0 dagger (21, 26, D:2) a +0 club a +0 sling (21, 36, D:2) a +0 club (33, 17, D:2) a ball python corpse (skeletalised by now) (37, 31, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (1, -24, D:3) a +0 dagger 5 stones (2, -5, D:3) a +0 club a +0 sling a goblin skeleton (6, -16, D:3) a +0 short sword 2 boomerangs a +0 club (6, -15, D:3) a +0 falchion a +0 leather armour a +0 trident (7, -34, D:3) a +0 dagger (8, -25, D:3) a +0 short sword a +0 leather armour (8, -24, D:3) a +0 mace 4 poisoned darts a +0 leather armour a +1 hand axe of draining (20, -1, D:3) 5 stones (24, -39, D:3) a +2 animal skin (34, -45, D:3) a +0 club a goblin corpse (skeletalised by now) (34, -43, D:3) a +0 hand axe (35, -45, D:3) a +0 club (36, -45, D:3) a +0 mace (41, 1, D:3) a +0 flail (53, -42, D:3) a +0 whip {Paullus} (56, -21, D:3) a ring of protection from cold Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (3, -24, D:4) a +0 leather armour (16, -16, D:4) 3 stones (19, -17, D:4) 6 poisoned darts (28, -34, D:4) 2 poisoned darts (34, -11, D:4) a +0 robe (34, 9, D:4) a +0 spear (39, -35, D:4) a +0 dagger (43, -17, D:4) a +0 club (48, -27, D:4) a +0 sling (53, -24, D:4) 4 stones (54, -31, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (2, -46, D:5) a +0 flail a +1 spear of venom a +0 spear (2, -45, D:5) a +0 whip a +0 robe (2, -43, D:5) a +0 spear (10, -36, D:5) a +0 club (10, -16, D:5) a +0 mace (12, -35, D:5) a +0 trident (19, -27, D:5) a +0 ring mail (23, -28, D:5) a +0 club (26, -26, D:5) a +0 club (28, -26, D:5) a +0 club (30, -29, D:5) a +0 robe (35, -26, D:5) a +0 trident Level 6 of the Dungeon [Shop] Koical's Jewellery Boutique an amulet of guardian spirit (unknown) (420 gold) the ring of Huehol {AC+4 Int+2 Dex+3} (749 gold) [ring of protection] AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a ring of protection from fire (unknown) (350 gold) a +4 ring of protection (unknown) (504 gold) a +4 ring of protection (unknown) (504 gold) a flux talisman (350 gold) the serpent talisman of the Unseen Realm {*Corrode rF+ rC++ Str-3} (1535 gold) [serpent talisman] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). (14, -20, D:6) 5 stones (17, -11, D:6) a +0 ring mail (19, 1, D:6) a +0 ring mail (20, 6, D:6) 8 stones (24, -6, D:6) a +0 orcbow (32, -7, D:6) a +0 flail (41, -8, D:6) a +0 dagger a +0 robe (44, -7, D:6) a +0 glaive a +0 plate armour (47, -8, D:6) a +0 whip a +0 ring mail Level 7 of the Dungeon [Shop] Walio's Lightly-Used Armoury -1 pearl dragon scales (1425 gold) a -2 triple sword (1 gold) -3 pearl dragon scales (1275 gold) a -3 longbow (1 gold) a -2 triple crossbow (1 gold) a -3 lajatang (1 gold) a -2 hand cannon (1 gold) a -2 lajatang (75 gold) a -1 lajatang (150 gold) -3 golden dragon scales (975 gold) (0, 0, D:7) a ring of positive energy (1, -19, D:7) a +0 hand axe (2, -23, D:7) a +1 dagger of venom (2, -13, D:7) a +0 leather armour a +0 whip (4, 9, D:7) 4 stones (10, -3, D:7) a serpent talisman (11, -9, D:7) 6 stones (11, 13, D:7) a +0 flail (12, 13, D:7) a +0 flail (15, -25, D:7) a +0 scimitar a +0 robe (15, -22, D:7) 8 stones (15, 10, D:7) a +3 trident of draining a +0 robe an orb of guile (16, 10, D:7) a +0 spear (19, 8, D:7) a +1 heavy spear a +0 scale mail (20, -23, D:7) a +0 flail a +0 robe (20, -7, D:7) a +0 short sword (28, -25, D:7) a +1 morningstar a +0 robe a +0 robe (28, 4, D:7) a +0 leather armour (35, 13, D:7) a +0 club Level 8 of the Dungeon [Shop] Xacsid's Armour Boutique a +0 leather armour (24 gold) a +0 barding (276 gold) a +1 cloak of stealth (198 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) (0, 0, D:8) a +4 shortbow (unseen) (2, -3, D:8) a +0 buckler 3 darts of disjunction a +0 spear a +0 buckler a +0 scale mail a +0 spear (2, -2, D:8) a +0 whip of electrocution (3, -4, D:8) a +0 leather armour a +0 club (5, -7, D:8) a +0 trident (9, -4, D:8) a +0 shortbow (9, 30, D:8) 5 stones (10, -5, D:8) a +0 dagger (11, -5, D:8) a +0 leather armour a +0 club (14, 17, D:8) a +0 short sword a +0 dagger 5 stones a +0 short sword a +0 great sword 7 poisoned darts (15, 17, D:8) a +0 short sword (16, 17, D:8) a +0 whip a +0 club (18, 1, D:8) a +2 halberd of freezing (21, -12, D:8) a +0 robe a +4 spear (21, 1, D:8) a +0 scale mail (22, -12, D:8) a +0 hand axe (25, -12, D:8) a +0 dagger a +0 robe a +0 morningstar a +0 robe a +4 hand axe a +0 robe a +0 club (26, -12, D:8) a +0 dagger of venom a +0 robe (29, 16, D:8) a +0 dagger (31, -3, D:8) a +0 short sword (32, -4, D:8) a +0 flail a +0 plate armour a +0 flail (32, 28, D:8) a ring of willpower (36, 29, D:8) a +2 dagger of venom {Sunngifu} a +1 scimitar of freezing (39, -1, D:8) a +0 trident (39, 18, D:8) the amulet of Hohussede {Spirit *Corrode rPois rC+ Will+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. (40, 32, D:8) 2 poisoned darts a +0 short sword a +0 short sword a curare-tipped dart a +0 whip (40, 33, D:8) a +0 club a +0 short sword 9 stones a +0 short sword (40, 34, D:8) a +0 robe a +0 dagger (40, 35, D:8) 5 stones a +0 short sword (42, -8, D:8) a +0 whip (42, -7, D:8) a +0 whip a +0 whip (43, 23, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 8 stones (3, 22, D:9) a +0 hand axe a +0 dagger a +0 robe (4, 17, D:9) a +0 giant club a +0 giant club (5, 23, D:9) a +0 club a +0 leather armour (12, 8, D:9) 5 stones (12, 10, D:9) a +0 ring mail 3 boomerangs a +2 dagger of venom (14, 13, D:9) a +0 morningstar (26, 15, D:9) a +0 short sword (27, 24, D:9) a +0 flail a +0 leather armour (35, -9, D:9) 9 stones (37, -9, D:9) the +4 flail of the Warrior {vamp, MP+6 Int+3} MP+6: It affects your magic capacity (+6). Int+3: It affects your intelligence (+3). a +0 shortbow (39, -10, D:9) a +0 flail (41, 24, D:9) a +0 plate armour a +0 flail (42, 24, D:9) a +0 robe a +0 dagger 5 large rocks (43, 24, D:9) a +0 flail (49, 21, D:9) 9 gold pieces (51, 28, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) 2 throwing nets the Ecumenical Temple