tswn Level 1 of the Dungeon (0, 3, D:1) a quokka corpse (skeletalised by now) (8, -33, D:1) a +0 dagger (11, -10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 4, D:1) a bat corpse (skeletalised by now) (15, -23, D:1) a +0 leather armour (18, -23, D:1) a +0 leather armour (18, 4, D:1) a +0 scimitar (24, -40, D:1) a +0 dagger (25, -10, D:1) a +4 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (25, 0, D:1) a ball python corpse (skeletalised by now) (27, 1, D:1) a hobgoblin corpse (skeletalised by now) (29, -17, D:1) a rat skeleton (31, -17, D:1) a bat corpse (skeletalised by now) (32, -17, D:1) a +0 dagger (35, -17, D:1) a bat skeleton (35, 11, D:1) a +0 whip (36, -17, D:1) a +0 dagger (39, -21, D:1) a jackal skeleton (40, -33, D:1) a +0 club a goblin skeleton (43, -22, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -10, D:2) a +0 dagger (22, -3, D:2) a rat corpse (skeletalised by now) (24, -35, D:2) a bat corpse (skeletalised by now) (24, -20, D:2) a +0 short sword a kobold corpse (skeletalised by now) (32, -25, D:2) 5 stones (36, 5, D:2) a +0 whip 9 stones a kobold corpse (skeletalised by now) (49, 4, D:2) an adder corpse (skeletalised by now) (54, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 poisoned darts (21, -4, D:3) a +0 leather armour (21, 7, D:3) a serpent talisman (24, -9, D:3) 5 stones (25, 29, D:3) a +0 dagger (27, 7, D:3) a +0 hammer (29, 30, D:3) a +0 spear (30, 30, D:3) a +0 flail a +0 whip a +0 club a gnoll corpse (skeletalised by now) (31, -10, D:3) 5 stones Level 4 of the Dungeon [Shop] Narefest's Weapon Shop 6 stones (7 gold) the +0 broad axe of Defiance {chaos, rElec rF+} (366 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Cheibriados disapproves of the use of such an item. a +0 war axe (45 gold) a +0 short sword (39 gold) a +0 flail (45 gold) 8 stones (10 gold) a +0 whip (32 gold) a +0 rapier (52 gold) a +0 whip (32 gold) the +1 war axe of the Soft God {freeze, *Noise rCorr MP+11} (565 gold) *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. MP+11: It affects your magic capacity (+11). a +0 club (13 gold) (0, 0, D:4) a +0 leather armour a +0 dagger a +0 chain mail a +0 short sword (1, 1, D:4) a +0 robe a potion of mutation (8, -18, D:4) 9 gold pieces (43, 21, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 1, D:5) a +0 short sword a kobold corpse (skeletalised by now) (2, 2, D:5) a +0 short sword a kobold corpse (5, 9, D:5) a +0 plate armour (8, 3, D:5) a +0 partisan (8, 9, D:5) a +0 robe a +0 dagger a +0 chain mail a +0 mace an orc skeleton an orc skeleton (10, -1, D:5) an iguana skeleton (10, 7, D:5) 3 boomerangs (still there?) a +1 short sword of electrocution (still there?) (26, 20, D:5) a +2 heavy flail a +0 leather armour a +0 club a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (27, 21, D:5) a +0 short sword a +0 short sword a +0 scale mail (35, 16, D:5) a +0 orcbow (39, 24, D:5) 8 stones (39, 26, D:5) a +0 dagger an orc corpse (skeletalised by now) (42, 41, D:5) a scarf of harm (45, 4, D:5) 2 stones (46, 25, D:5) a +0 war axe a +0 robe (52, -1, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, 8, D:6) a +0 whip a +0 robe a gnoll corpse (6, 8, D:6) a +0 whip 4 stones (12, 8, D:6) a +0 leather armour (13, 12, D:6) a potion of magic the Ecumenical Temple