Dungeon Crawl Stone Soup version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 17648029167389151104 18 tswn the Magician (level 2, 0/19 HPs) Began as a Barachi Hedge Wizard on Feb 12, 2025. Slain by a ribbon worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (554 turns). tswn the Magician (Barachi Hedge Wizard) Turns: 554, Time: 00:02:19 Health: 0/19 AC: 8 Str: 11 XL: 2 Next: 66% Magic: 6/6 EV: 5 Int: 14 God: Gold: 46 SH: 0 Dex: 11 Spells: 6/7 levels left rFire + . . - Nothing wielded rCold + . . (no offhand) rNeg . . . g - +0 chain mail rPois + c - +0 hat rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... k - amulet of magic regeneration Stlth m - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.50/turn %: no passive effects @: resistant, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe c - a +0 hat (worn) g - a +0 chain mail (worn) Jewellery k - an amulet of magic regeneration (worn) m - a ring of poison resistance (worn) Scrolls i - a scroll of teleportation {unknown} l - a scroll of amnesia {unknown} Potions d - a potion of magic f - a potion of haste {unknown} h - a potion of heal wounds {unknown} j - a potion of curing Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.4 Unarmed Combat - Level 3.2 Spellcasting - Level 2.1 Conjurations - Level 1.2 Summonings - Level 0.8 Necromancy - Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 97% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 100% 2 Call Imp Summ 10% N/A 100% 2 Grave Claw Necr 8% 2d7 100% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is moderately wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you but does no damage. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is severely wounded. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You cannot do that while caught in a web. You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. The web tears apart. The ribbon worm bites you. You die... #..........$# #...........## #............. #...........## #............. #...bw......# #.# #####.# #<.@w.# ####### You could see a ribbon worm. Vanquished Creatures A ribbon worm (D:2) A bat (D:2) 2 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 frilled lizards (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Barachi Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 86 | D:1 | Reached skill level 1 in Unarmed Combat 164 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/6 184 | D:1 | Found Ryh Suen's Armour Shoppe. 281 | D:1 | You fall into a shaft and drop 1 floor! 554 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop D:2: layout_basic, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.4 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 3.2 Conjurations | | 2.1 Summonings | | 1.2 Necromancy | | 0.8 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Unarmed || 101 Punch || 1 Cast: Magic Dart || 4 Ability: Hop || 2 Use: Potion || 2 Armour: Chain mail || 77 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 619 | 577 | 42 | 28 | 21 | 2 | 309.5 | Dungeon | 619 | 577 | 42 | 28 | 21 | 2 | 309.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 549 daAuts D:2: 70 daAuts