Dungeon Crawl Stone Soup version 0.33-a0-1268-gb1c48543f7 (webtiles) character file. Game seed: 7963425710446301146 8 tswn the Vexing (level 2, -3/23 HPs) Began as a Merfolk Hexslinger on Apr 5, 2025. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:30 (43 turns). tswn the Vexing (Merfolk Hexslinger) Turns: 43, Time: 00:00:30 Health: -3/23 AC: 2 Str: 8 XL: 2 Next: 8% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Skills: + Level 2.3 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund screams, "Only death can liberate you!" You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. The sling bullet barely misses the jackal. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet closely misses Sigmund. The sling bullet hits the jackal! You kill the jackal! You have reached level 2! You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You hear some strange, mumbled words. You are confused. An adder comes into view. You hear some strange, mumbled words. Something tries to affect you, but you resist. You shoot a sling bullet. You shoot a sling bullet. Something hits you. You shoot a sling bullet. Something hits you! Something hits you. * * * LOW HITPOINT WARNING * * * You feel less confused. Something hits you! You die... ############## ........@{††.# ######.h####.# ##.S####.# ......†.r# ......###.# ##.#...# #.# #.#...# #.# #.#...# #.# ..# You could see an adder and a jackal. Vanquished Creatures A hobgoblin (D:2) 3 jackals (D:2) 2 quokkas (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 13 | D:2 | Noticed Sigmund 33 | D:2 | Reached XP level 2. HP: 16/22 MP: 3/3 43 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_cross, shapermc_ecumenical_altar_rom_forum D:2: layout_loops_corners, uniq_sigmund, uniq_jessica, uniq_natasha Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.3 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 25 Use: Scroll || 1 Armour: Robe || 16 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 0 | 2 | 25.0 | Dungeon | 50 | 50 | 0 | 0 | 0 | 2 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 46 daAuts D:1: 4 daAuts