Dungeon Crawl Stone Soup version 0.33-a0-1447-g0f44f866f0 (webtiles) character file. Game seed: 13446425374102163271 14 tswn the Vexing (level 2, -1/21 HPs) Began as a Merfolk Hexslinger on Apr 18, 2025. Slain by an orc ... wielding a +0 whip (2 damage) ... on level 3 of the Dungeon. The game lasted 00:00:48 (238 turns). tswn the Vexing (Merfolk Hexslinger) Turns: 238, Time: 00:00:49 Health: -1/21 AC: 2 Str: 8 XL: 2 Next: 41% Magic: 3/3 EV: 12 Int: 12 God: Gold: 11 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - a +0 scale mail i - a +0 ring mail Scrolls b - a scroll of poison f - a scroll of teleportation {unknown} Potions e - a potion of moonshine {unknown} h - a potion of heal wounds {unknown} Skills: - Level 1.1 Fighting + Level 3.0 Polearms - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 99% 5 Enfeeble Hex 3% N/A 100% 7 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc throws a boomerang. The boomerang misses you. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. You shoot a sling bullet. The sling bullet closely misses the orc. x2 The sling bullet hits the orc but does no damage. The orc hits you with a +0 club. The orc barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet closely misses the orc. x2 The orc hits you but does no damage. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! The orc throws a boomerang. The boomerang barely misses you. Your Polearms skill increases to level 3! The orc closely misses you. Things that are here: a +0 club; a +0 flail; an orc corpse You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet closely misses the orc. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and quivering boomerangs (58% to hit) You shoot a sling bullet. The sling bullet hits the orc. The orc is moderately wounded. The orc barely misses you. It was a potion of haste. You feel yourself speed up. The orc hits you with a +0 whip. You die... ### ..# #.# ## #.# ##### #. ####.########...#######. #....oo@†..##........... #.##.####.......#######. #.##.# #>.....## #. #..###.##o# #......# #. #..oo.o...# ###...## #. #.####..### ##.## ## ##.# #.# # #.# #.# ## #.# ##+## ##. You could see 2 orcs. Vanquished Creatures 2 giant cockroaches (D:1) 2 hobgoblins 3 orcs (D:3) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 56 | D:1 | Reached skill level 1 in Polearms 119 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 147 | D:2 | You fall into a shaft and drop 1 floor! 236 | D:3 | HP: 1/21 [orc/+0 whip (2)] 238 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic D:2: layout_basic, uniq_jessica D:3: layout_loops_corners, chequers_serial_rivers_room_a, minmay_misc_feat_plants Skill XL: | 1 2 | ---------------+-------+----- Polearms | 2 3 | 3.0 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 42 Use: Potion || 1 Armour: Robe || 8 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 250 | 250 | 0 | 0 | 140 | 3 | 83.3 | Dungeon | 250 | 250 | 0 | 0 | 140 | 3 | 83.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 142 daAuts D:3: 96 daAuts D:2: 11 daAuts