Dungeon Crawl Stone Soup version 0.33-a0-1459-g6e93e1301c (webtiles) character file. Game seed: 15697496025419021766 61 tswn the Insei (level 4, -14/32 HPs) Began as a Merfolk Hexslinger on Apr 20, 2025. Demolished by an ogre ... wielding a +0 giant club (30 damage) ... on level 4 of the Dungeon. The game lasted 00:02:13 (629 turns). tswn the Insei (Merfolk Hexslinger) Turns: 629, Time: 00:02:13 Health: -14/32 AC: 5 Str: 10 XL: 4 Next: 7% Magic: 5/5 EV: 12 Int: 12 God: Gold: 19 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . b - +4 hand axe of Cefu {reap, rC+ SInv} rCold + . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + e - +4 ring of slaying HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail, iridescent scales 2, deformed body, time-warped blood 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 sling b - the +4 hand axe of Cefu (weapon) {reap, rC+ SInv} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. SInv: It lets you see invisible. Armour c - a +0 robe (worn) Jewellery e - a +4 ring of slaying (worn) k - a ring of flight Scrolls d - a scroll of silence {unknown} f - a scroll of identify {unknown} g - a scroll of brand weapon {unknown} h - a scroll of vulnerability {unknown} i - a scroll of poison Potions j - a potion of might {unknown} Skills: - Level 1.1 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging + Level 3.9 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Tukima's Dance Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Rending Blade Conj/Frge 0% 2d6 96% 4 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Zin Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are mostly covered in iridescent scales. (AC +4) Armour fits poorly on your strangely shaped body. Your blood hastes a few of your allies when you are sufficiently damaged. Message History You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. You kill the adder! You feel sick. You feel sick. You see here an adder corpse. You feel sick. Found a robe. You feel sick. Your atemporal blood churns to no real effect. You feel sick. You feel sick. You are no longer poisoned. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The shadow imp hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the shadow imp! The shadow imp is severely wounded. The shadow imp hits you. You slash the shadow imp! You kill the shadow imp! The shadow imp's spirit is torn from its body! You have reached level 4! An ogre comes into view. It is wielding a +0 giant club. You slash the ogre! The ogre is heavily wounded. The ogre barely misses you. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##....... ##.......# #........# .......# #### .....# .... ...#### ##### #.. ##....####...#####.# ####.........##.O.##### ##..........@Z....... #........###.####### ##......## ### ##....## ##..## #### You could see an ogre (ally target) and a friendly spectral shadow imp (minion). Vanquished Creatures A jelly (D:3) 2 adders (D:3) A shadow imp (D:4) A giant cockroach (D:1) A hobgoblin (D:3) 3 ball pythons A bat (D:3) A goblin (D:3) A kobold (D:3) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 83 | D:2 | Identified the +4 hand axe of Cefu {reap, rC+ SInv} 164 | D:3 | Noticed an angel 164 | D:3 | Noticed a jelly 164 | D:3 | Found a glowing silver altar of Zin. 164 | D:3 | Found a shimmering altar of Xom. 179 | D:3 | Reached skill level 1 in Unarmed Combat 180 | D:3 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 180 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 180 | D:3 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 180 | D:3 | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [potion of mutation] 186 | D:3 | Killed a jelly 187 | D:3 | Reached XP level 2. HP: 11/21 MP: 3/3 187 | D:3 | Reached XP level 3. HP: 14/26 MP: 4/4 302 | D:3 | Found a faded altar of an unknown god. 612 | D:4 | Reached XP level 4. HP: 11/32 MP: 5/5 626 | D:4 | Noticed an ogre 629 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic D:2: layout_basic, grunt_ministairs_5, minivault_24 D:3: layout_loops_cross, grunt_temple_overflow_order_and_chaos_1, shapermc_ecumenical_altar_ellora, nicolae_elevator_lobby_plus D:4: cheibrodos_fertilizer, layout_cave_pods, minmay_temple_entry_water_ring Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.9 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 10 | 1 || 11 Fire: Sling | 30 | || 30 Use: Potion | 2 | || 2 Armour: Robe | 31 | 1 || 32 Dodge: Dodged | 17 | 1 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 639 | 489 | 150 | 0 | 234 | 4 | 159.8 | Dungeon | 639 | 489 | 150 | 0 | 234 | 4 | 159.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 327 daAuts D:3: 251 daAuts D:1: 34 daAuts D:4: 25 daAuts