Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 3121833703415641805 3 tswn the Scratcher (level 1, 12/12 HPs) Began as a Felid Cinder Acolyte on May 9, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (111 turns). tswn the Scratcher (Felid Cinder Acolyte) Turns: 111, Time: 00:00:27 Health: 12/12 AC: 1 Str: 10 XL: 1 Next: 41% Magic: 3/3 EV: 14 Int: 17 God: Ignis [*****.] Gold: 16 SH: 0 Dex: 11 Spells: 2/2 levels left Lives: 0 Deaths: 1 rFire + . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Scrolls a - a scroll of fog {unknown} Skills: - Level 3.0 Fighting * Level 0.5 Stealth - Level 3.0 Unarmed Combat - Level 1.0 Spellcasting + Level 2.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History No target in view! No target in view! You see here a frilled lizard corpse. Found a stone staircase leading down. You now have 16 gold pieces (gained 10). A ball python comes into view. A ball python is nearby! A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! An endoplasm comes into view. Found 7 stones. The endoplasm quivers. The ball python bites you. The ball python closely misses you. The ball python barely misses you. x2 You closely miss the ball python. The ball python bites you. The ball python misses you. You closely miss the ball python. The ball python barely misses you. The ball python misses you. The ball python misses you. x2 A quokka comes into view. Found 6 stones. The ball python attacks as it pursues you! The ball python bites you. The ball python misses you. A ball python comes into view. The ball python attacks as it pursues you! The ball python barely misses you. x2; The quokka bites you. An endoplasm comes into view. The ball python attacks as it pursues you! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The quokka attacks as it pursues you! The quokka bites you. You die... The ball python misses you. x2 You rejoin the land of the living... Found 18 gold pieces and a glowing cyan potion. Found Ajecul's Vocational Training. A rat and a kobold come into view. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........(.............. ....................... ..[.................... # ...>.............. #. ..!. (... #..####..##### ... #..........$.## #..⌠.⌠........# #.....@....... #..∩..#.###### #..... .# #.⌠.⌠. K# #$.... r# ###### ## You could see a kobold (asleep) and a rat (asleep). Vanquished Creatures A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Felid Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 110 | D:1 | Slain by a quokka 110 | D:1 | Lost a life (0 lives remaining) 111 | D:1 | Found Ajecul's Vocational Training. 111 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_rooms, chequers_ecumenical_altar_lobes, nicolae_shop_vocational Action || total ---------------------------++------- Melee: Unarmed || 12 Bite || 1 Armour: Skin || 9 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 74 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 0 | 74 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts