Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 5087147922276782847 23 tswn the Conjurer (level 2, -6/19 HPs) Began as a Mummy Conjurer on May 11, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:12 (338 turns). tswn the Conjurer (Mummy Conjurer) Turns: 338, Time: 00:01:13 Health: -6/19 AC: 2 Str: 10 XL: 2 Next: 75% Magic: 0/5 EV: 11 Int: 17 God: Gold: 17 SH: 0 Dex: 10 Spells: 3/6 levels left rFire x . . a - +4 dagger (venom) rCold + . . (no offhand) rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +4 dagger of venom (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} d - a scroll of teleportation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 19% 1 Call Imp Summ 4% N/A 26% 2 Call Canine Familiar Summ 2% N/A 47% 3 Sigil of Binding Hex 2% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dimensional Bullseye Hex/Tloc 1% N/A 87% 4 Eringya's Surprising Cr Summ 2% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History A goblin comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 short sword of electrocution. An orc comes into view. It is wielding a +0 dagger. Found a ring mail. The orc shouts! x2; You hear a shout! The goblin shoots a sling bullet. The sling bullet barely misses you. An orc priest comes into view. It is wielding a +0 whip. You hear a shout! An orc comes into view. It is wielding a +0 club. The goblin shoots a sling bullet. The sling bullet hits you. The orc shouts! Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (76% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet completely misses you. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Your Conjurations skill increases to level 4! The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is heavily wounded. The goblin shoots a sling bullet. The sling bullet hits you. The searing ray hits the orc priest. The orc priest is severely wounded. The goblin shoots a sling bullet. The sling bullet hits you. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ##.#.#####...# #....##.....# ##..........### .. #....†........# #..#.............# #...............# ###..........<#.# #.#...#.......# [....##@#####...# ###.? #.# ##..# #.. .o# #.. .. ..g. ... #g.....) .... #.......? ...#. ........ .......... You could see an orc priest and a goblin. Vanquished Creatures An endoplasm (D:2) 5 giant cockroaches (D:1) 3 hobgoblins A jackal (D:1) 3 orcs (D:3) A ball python (D:1) A bat (D:3) 2 goblins (D:1) 4 kobolds (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 238 | D:2 | Reached XP level 2. HP: 13/19 MP: 3/5 243 | D:2 | Learned a level 2 spell: Searing Ray 336 | D:3 | Reached skill level 4 in Conjurations 338 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, minmay_worlds_worst_comb D:2: serial_bayou_shore_a, layout_basic, minmay_small_reverse_x D:3: layout_rooms, dk_xom_monty_hall, basic_ecumenical_altar, lemuel_flame_loot_1, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 39 Cast: Magic Dart || 9 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 39 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 337 | 323 | 14 | 0 | 185 | 3 | 112.3 | Dungeon | 337 | 323 | 14 | 0 | 185 | 3 | 112.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 295 daAuts D:3: 21 daAuts D:2: 20 daAuts