tswn Level 1 of the Dungeon Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (2, -20, D:3) 6 stones (3, 28, D:3) 7 gold pieces (4, -1, D:3) a +0 pair of boots (4, 30, D:3) 10 gold pieces (5, 27, D:3) 12 gold pieces (5, 29, D:3) 8 gold pieces (9, -17, D:3) a +0 short sword (13, -5, D:3) 2 gold pieces (13, 10, D:3) 5 gold pieces (25, -10, D:3) a bat corpse (skeletalised by now) (26, -21, D:3) a hobgoblin corpse (skeletalised by now) (31, -24, D:3) a frilled lizard corpse (skeletalised by now) (34, -23, D:3) 6 boomerangs (41, 9, D:3) 9 gold pieces (41, 12, D:3) a rat corpse (skeletalised by now) (42, 7, D:3) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (43, 7, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (2, 1, D:4) a +0 short sword a kobold corpse (skeletalised by now) (4, -3, D:4) an iguana skeleton (26, 1, D:4) a +0 giant club an ogre corpse (skeletalised by now) (38, -2, D:4) a +0 mace (38, 2, D:4) a maw talisman Level 5 of the Dungeon [Shop] Etoa's Weapon Shop a +0 shortbow (36 gold) a +0 mace (36 gold) the +5 orcbow of Malaise {flame, rC+ Str+6 Stlth+} (739 gold) rC+: It protects you from cold. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. a +0 dire flail (60 gold) a +0 trident (42 gold) a +0 trident (42 gold) a +2 dagger of holy wrath (187 gold) a +0 mace (36 gold) a +0 club (6 gold) a +0 dagger (24 gold) (12, 7, D:5) 14 gold pieces (25, -21, D:5) 7 gold pieces (26, 20, D:5) a +0 quarterstaff (36, 4, D:5) a book of Weapons (36, 8, D:5) a +0 spear (41, -17, D:5) a +1 dagger of venom (41, -11, D:5) a +1 whip of flaming (unseen) (46, 2, D:5) a water moccasin skeleton (58, -11, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, 24, D:6) a +0 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (5, 2, D:6) a rat skeleton (22, -3, D:6) 10 gold pieces (27, -6, D:6) 4 stones (33, 15, D:6) a +0 leather armour a +0 falchion (33, 17, D:6) an adder skeleton (33, 19, D:6) a +0 robe a +0 scythe the human skeleton of Sigmund (34, -13, D:6) a +0 giant club (34, -3, D:6) 5 stones (38, 31, D:6) 12 gold pieces (40, 21, D:6) a +0 short sword (43, 21, D:6) 12 gold pieces (48, 25, D:6) a +0 whip a +0 club a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (49, 25, D:6) a +0 mace a +0 ring mail (53, 9, D:6) a +0 mace (53, 17, D:6) 9 gold pieces Level 7 of the Dungeon (1, 17, D:7) a +0 giant club an ogre corpse (2, 0, D:7) a +0 robe a +4 long sword a +0 robe a +2 flail a wyvern skeleton (3, 8, D:7) a water moccasin corpse (skeletalised by now) (7, 0, D:7) a +0 robe a +0 falchion (7, 9, D:7) a +0 club (7, 19, D:7) 9 stones (8, 9, D:7) a +0 whip a +0 dagger 9 poisoned darts a +1 dagger of venom a kobold corpse (skeletalised by now) (9, 8, D:7) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (9, 9, D:7) a +0 short sword (12, 9, D:7) a scarf of harm (18, 20, D:7) 6 poisoned darts (25, 11, D:7) a +0 robe a +5 morningstar (25, 12, D:7) a +0 robe a +0 battleaxe (26, 12, D:7) a +0 robe a +0 mace (26, 30, D:7) a maw talisman (27, 14, D:7) a +0 robe a +2 falchion (27, 15, D:7) a +0 robe a +5 short sword (29, 2, D:7) a +0 robe a +0 great sword (29, 6, D:7) a +0 robe a +0 great sword (29, 7, D:7) a +0 robe a +4 flail a +0 robe a +4 dagger (34, 29, D:7) a water moccasin corpse (skeletalised by now) (42, 21, D:7) a +0 giant club an ogre corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) the +2 robe "Ockasmoh" {^Contam rElec rN+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (1, -4, D:8) 7 gold pieces (7, 20, D:8) 4 potions of magic (11, 14, D:8) a +0 whip of venom (still there?) a kobold corpse (skeletalised by now) (still there?) (11, 15, D:8) a +0 short sword a stone a kobold corpse (skeletalised by now) (12, 8, D:8) 15 gold pieces (12, 15, D:8) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (13, 12, D:8) a +0 dagger (14, 13, D:8) a +0 dagger a stone a kobold corpse (skeletalised by now) (14, 14, D:8) a +0 club (still there?) 7 poisoned darts (still there?) a kobold corpse (skeletalised by now) (still there?) (15, 13, D:8) a +0 short sword (still there?) 5 poisoned darts (still there?) a kobold corpse (skeletalised by now) (still there?) a rime drake corpse (skeletalised by now) (still there?) (17, -5, D:8) a +5 battleaxe a +0 robe (19, -5, D:8) a +4 great sword a +0 robe (20, -5, D:8) a +0 short sword a +0 robe (25, -2, D:8) a +0 ring mail (26, 37, D:8) a +0 short sword (32, 7, D:8) a wyvern skeleton (33, 41, D:8) a +0 rapier (35, 13, D:8) a +0 leather armour (52, -4, D:8) 8 stones (52, 3, D:8) a +0 spear Level 9 of the Dungeon [Shop] Zydeijer's Distillery a potion of ambrosia (unknown) (172 gold) a potion of brilliance (86 gold) a potion of curing (unknown) (64 gold) a potion of curing (unknown) (64 gold) 2 potions of brilliance (172 gold) a potion of enlightenment (unknown) (107 gold) a potion of lignification (64 gold) a potion of heal wounds (172 gold) a potion of berserk rage (107 gold) (6, 14, D:9) a medusa talisman (7, 19, D:9) 13 gold pieces (32, 4, D:9) a +0 leather armour a scroll of teleportation (35, 6, D:9) a +0 trident a +0 scale mail a wand of mindburst (4) (36, 5, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, 5, D:9) a +0 dagger a +0 robe (38, 5, D:9) a +1 short sword of venom an orc corpse (skeletalised by now) (38, 6, D:9) a +0 short sword (48, -25, D:9) 9 gold pieces (50, 0, D:9) a +0 orcbow a centaur skeleton (59, -5, D:9) a +0 chain mail Level 10 of the Dungeon (7, 4, D:10) a scroll of enchant armour the Ecumenical Temple