Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 16512621634707721271 0 tswn the Sneak (level 1, 14/14 HPs) Began as an Armataur Wanderer on May 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). tswn the Sneak (Armataur Wanderer) Turns: 0, Time: 00:00:11 Health: 14/14 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 4/4 EV: 8 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Wands e - a wand of charming (13) Potions c - a potion of curing Skills: + Level 4.3 Stealth + Level 2.6 Spellcasting + Level 1.0 Earth Magic + Level 2.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 8% 2d5 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 4% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Welcome, tswn the Armataur Wanderer. Will you be the one to retrieve the marvelous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 pair of gloves, a potion of curing, a +0 leather armour, a wand of charming (13); and the following spell memorised: Sandblast; and the following spells available to memorise: Passwall. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ++++++ +....+ +....+ +.@..+ +....+ ++++++ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Armataur Wanderer began the quest for the Orb. 0 | D:1 | tswn set off with the following items: a +0 club, a +0 pair | of gloves, a potion of curing, a +0 leather armour, a wand | of charming (13); and the following spell memorised: | Sandblast; and the following spells available to memorise: | Passwall. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, ebering_ecumenical_altar_mist, lexackson_kobold_supper Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+