Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 9081163053437145050 0 tswn the Conjurer (level 1, 9/9 HPs) Began as a Vine Stalker Wanderer on May 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). tswn the Conjurer (Vine Stalker Wanderer) Turns: 0, Time: 00:00:06 Health: 9/9 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 18 God: Gold: 0 SH: 3 Dex: 9 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Scrolls b - a scroll of fear Skills: + Level 1.5 Armour + Level 1.0 Dodging + Level 1.0 Shields + Level 1.1 Spellcasting + Level 3.0 Conjurations + Level 1.0 Ice Magic + Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 24% 1d4 16% 1 Freeze Ice 16% 1d4 19% 1 Momentum Strike Conj/Tloc 12% 3d8 22% 2 Static Discharge Conj/Air 12% 3-4/arc 22% 2 Hailstorm Conj/Ice 8% 3d5 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, tswn the Vine Stalker Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of fear, a +0 robe, a +0 buckler; and the following spells available to memorise: Shock, Freeze, Momentum Strike, Static Discharge, Hailstorm. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###### ###.... ## # ..... .. #.#...#.# #.......# #...@...# #.......# #.#...#.# # ..... # .##.### #. ### . ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Vine Stalker Wanderer began the quest for the Orb. 0 | D:1 | tswn set off with the following items: a +0 club, a scroll | of fear, a +0 robe, a +0 buckler; and the following spells | available to memorise: Shock, Freeze, Momentum Strike, | Static Discharge, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, hex_medium Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+