Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 15654820674463751809 37 tswn the Slasher (level 3, 0/23 (28) HPs) Began as a Merfolk Reaver on May 15, 2025. Slain by a black bear (4 damage) ... on level 4 of the Dungeon. The game lasted 00:01:15 (234 turns). tswn the Slasher (Merfolk Reaver) Turns: 234, Time: 00:01:15 HP: 0/23 (28) AC: 3 Str: 14 XL: 3 Next: 41% MP: 3/6 EV: 11 Int: 12 God: Gold: 11 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . a - +0 falchion rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated, drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles e - 2 poisoned darts (quivered) Armour b - a +0 leather armour (worn) Scrolls f - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} Potions c - 2 potions of curing {unknown} d - a potion of lignification {unknown} g - 2 potions of invisibility {unknown} Skills: * Level 2.9 Fighting * Level 3.7 Long Blades + Level 3.1 Dodging + Level 2.2 Spellcasting + Level 2.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 16% 2d6 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 8% 3d8 30% 2 Hailstorm Conj/Ice 4% 3d5 52% 3 Rending Blade Conj/Frge 4% 2d6 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (lightly wounded, very poisoned, 100% to hit) The fragment of death hits the black bear! The black bear is drained! The black bear is heavily wounded. You feel drained. The black bear barely misses you. The black bear claws you. The black bear claws you but does no damage. You barely miss the black bear. The black bear is heavily wounded. The black bear bites you. The black bear closely misses you. The black bear claws you but does no damage. You hit the black bear. The black bear is severely wounded. The black bear bites you. The black bear misses you. The black bear claws you but does no damage. The black bear goes berserk! You barely miss the black bear. The black bear is almost dead. The black bear bites you. The black bear claws you. x2 Casting: Kiss of Death (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (almost dead, berserk, very poisoned, lightly drained, 100% to hit) You miscast Kiss of Death. You are very lightly contaminated with residual magic. Nothing appears to happen. The black bear closely misses you. x4 The black bear barely misses you. x2 Casting: Kiss of Death (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (almost dead, berserk, very poisoned, lightly drained, 100% to hit) You miscast Kiss of Death. Nothing appears to happen. The black bear bites you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... .# ########## .# #.@h.(..(# .# #.######.# #.# #.# ..# # # #.# g## #.# #.# .# #.# #.# .# #.#.# #.# .###.# #.######.# ....## ##.......# You could see a black bear (berserk, very poisoned, drained). Vanquished Creatures A sleepcap (D:2) 3 endoplasms 2 hobgoblins (D:4) A quokka (D:4) 2 bats 2 goblins (D:2) A kobold (D:3) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 60 | D:3 | Noticed a sleepcap 71 | D:2 | Killed a sleepcap 72 | D:2 | Reached XP level 2. HP: 11/23 MP: 0/5 72 | D:2 | Reached XP level 3. HP: 14/28 MP: 0/6 223 | D:4 | Noticed a black bear 234 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_loops_ring, hex_tiny D:2: layout_basic, kennysheep_path_1, uniq_robin, uniq_jessica, uniq_natasha, uniq_sigmund D:3: layout_loops_ring, feat_on_display D:4: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Fighting | | 2.9 Long Blades | | 3.7 Spellcasting | | 2.2 Conjurations | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 39 Throw: Dart || 4 Cast: Kiss of Death || 3 Stab: Sleeping || 1 Armour: Leather armour || 38 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 239 | 127 | 112 | 0 | 0 | 4 | 59.8 | Dungeon | 239 | 127 | 112 | 0 | 0 | 4 | 59.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 99 daAuts D:3: 71 daAuts D:2: 50 daAuts D:1: 17 daAuts