Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 13628586639511594022 67 tswn the Ruffian (level 4, -5/33 HPs) Began as a Merfolk Reaver on May 15, 2025. Splashed by a jelly's acid (10 damage) ... on level 4 of the Dungeon. The game lasted 00:02:30 (622 turns). tswn the Ruffian (Merfolk Reaver) Turns: 622, Time: 00:02:30 Health: -5/33 AC: 0 Str: 14 XL: 4 Next: 16% Magic: 7/7 EV: 11 Int: 12 God: Gold: 32 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . o - +0 leather armour rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: corroded, invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - the +4 hand axe of Dim Light {flame, rPois rF+} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. Missiles e - 4 poisoned darts (quivered) Armour d - a +0 helmet (worn) i - a +0 plate armour o - a +0 leather armour (worn) Scrolls g - a scroll of teleportation l - a scroll of fear {unknown} m - a scroll of identify {unknown} n - a scroll of revelation {unknown} Potions b - a potion of magic {unknown} c - a potion of resistance {unknown} h - a potion of brilliance {unknown} j - a potion of haste {unknown} q - 2 potions of curing {unknown} r - a potion of mutation {unknown} Baubles p - 3 flux baubles Talismans k - a medusa talisman Skills: - Level 2.1 Fighting - Level 2.6 Dodging + Level 5.4 Unarmed Combat - Level 2.0 Spellcasting - Level 2.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 16% 2d6 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 8% 3d8 32% 2 Hailstorm Conj/Ice 4% 3d5 54% 3 Rending Blade Conj/Frge 4% 2d6 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You see here 3 flux baubles. p - 3 flux baubles q - a dark potion HP restored. Found a dark potion. q - 2 dark potions (gained 1) Found 16 gold pieces. An endoplasm comes into view. Found a yellow potion. The endoplasm quivers. You hit the endoplasm. The endoplasm is almost dead. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! Found 9 gold pieces. r - a yellow potion You now have 32 gold pieces (gained 9). A jelly comes into view. The jelly quivers. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! You barely miss the jelly. The jelly is moderately wounded. The jelly hits you but does no damage. It was a potion of invisibility. You fade into invisibility! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly attacks as it pursues you! The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ##....................# #.#...................# #.#................... #...............##... #............### #. #.#.........## #.........## #.##.....## # ####.@# #J.# #.....# #.........# ..######..... #...#... #...##... #...# #.. #...# .. You could see a jelly. Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) A hobgoblin (D:1) 5 jackals (D:1) 3 ball pythons 2 bats 2 endoplasms 3 frilled lizards 2 giant cockroaches 6 goblins 4 kobolds (D:1) 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 172 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 216 | D:2 | Reached skill level 4 in Unarmed Combat 331 | D:1 | Reached XP level 3. HP: 18/27 MP: 6/6 535 | D:3 | Reached skill level 5 in Unarmed Combat 535 | D:3 | Reached XP level 4. HP: 30/33 MP: 7/7 542 | D:3 | Identified the +4 hand axe of Dim Light {flame, rPois rF+} 622 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic D:2: layout_loops_ring, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_clump_small, infiniplex_forest_lined_room_, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_end_double, minmay_surrounded D:3: layout_basic, serial_shops, nicolae_lakefront_shop D:4: layout_layer_cave Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 5 | 5.4 Fighting | | 2.1 Dodging | | 2.6 Spellcasting | | 2.0 Conjurations | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 84 | 5 || 89 Punch | 3 | || 3 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armour: Leather armour | 47 | 5 || 52 Dodge: Dodged | 53 | || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 613 | 330 | 283 | 0 | 21 | 4 | 153.2 | Dungeon | 613 | 330 | 283 | 0 | 21 | 4 | 153.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 279 daAuts D:2: 223 daAuts D:4: 73 daAuts D:3: 36 daAuts