Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 3887477915345254173 1 tswn the Slasher (level 1, 0/16 HPs) Began as a Merfolk Reaver on May 15, 2025. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (51 turns). tswn the Slasher (Merfolk Reaver) Turns: 51, Time: 00:00:16 Health: 0/16 AC: 3 Str: 12 XL: 1 Next: 20% Magic: 2/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 falchion rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) d - a +0 chain mail Jewellery c - a ring of fire Skills: - Level 2.1 Fighting + Level 3.4 Long Blades - Level 2.6 Dodging - Level 2.0 Spellcasting - Level 2.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 16% 2d6 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 8% 3d8 32% 2 Hailstorm Conj/Ice 4% 3d5 54% 3 Rending Blade Conj/Frge 4% 2d6 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin moves out of view. The goblin hits you with a +0 club. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. x2 You miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin is severely wounded. A ball python comes into view. The goblin closely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You see here a +0 club. The ball python hisses angrily. The ball python bites you but does no damage. The ball python misses you. You hit the ball python but do no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. Casting: Kiss of Death (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) You miscast Kiss of Death. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python bites you. You die... ........'............. ........#....).## ........##.###.# ##########.# #.## ## ..#.# ##.#### ##. #.#)# #.....####.. #.#.# #.###..##... ..# #...#.#. ##..#..# .....##@...###...##...## .......S#### #........# ..##.#......# ######.... # #..#...... ####. #..####... # #... .. #.## #. #. You could see a ball python. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 51 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic Action || total ---------------------------++------- Melee: Falchion || 12 Armour: Leather armour || 11 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 0 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 0 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts