Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 4737857236272066772 3 tswn the Poker (level 1, -3/17 HPs) Began as a Merfolk Reaver on May 17, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (53 turns). tswn the Poker (Merfolk Reaver) Turns: 53, Time: 00:00:16 Health: -3/17 AC: 3 Str: 12 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 spear rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 2.3 Fighting * Level 4.6 Polearms - Level 2.6 Dodging - Level 2.0 Spellcasting - Level 2.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 16% 2d6 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 8% 3d8 32% 2 Hailstorm Conj/Ice 4% 3d5 54% 3 Rending Blade Conj/Frge 4% 2d6 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The bat hits you but does no damage. x2 You barely miss the bat. The bat misses you. You reach to attack! You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! A ball python comes into view. The ball python hisses angrily. A giant cockroach comes into view. A kobold comes into view. It is wielding a +0 whip. The ball python moves out of view. Found an escape hatch in the floor. The kobold shouts! A quokka comes into view. You closely miss the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The quokka bites you but does no damage. You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. The quokka bites you. The kobold hits you with a +0 whip. You hit the ball python. You kill the ball python! The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A ball python comes into view. You closely miss the kobold. The ball python hisses angrily. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #.......# #.####..# #.# # #.# ## #.# .. #.# .# #.# .# ### ###.##.#..... #...@KB.S...# #.#r##.#.##.# # #..... .# # #.>#.# .# # # #..... .# #.# #. #.. .# #.### . ### .# ##.. ## .# #######. You could see a quokka, a giant cockroach, a ball python and a kobold. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) 2 bats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 53 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring, minmay_tiny_reverse_x Action || total ---------------------------++------- Melee: Spear || 22 Stab: Sleeping || 1 Armour: Leather armour || 23 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 36 | 14 | 0 | 0 | 1 | 50.0 | Dungeon | 50 | 36 | 14 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts