Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 13612435079579251329 34 tswn the Changeling (level 3, -1/39 (40) HPs) Began as a Merfolk Shapeshifter on May 25, 2025. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (457 turns). tswn the Changeling (Merfolk Shapeshifter) Turns: 457, Time: 00:02:58 HP: -1/39 (40) AC: 28 Str: 14 XL: 3 Next: 31% MP: 3/3 EV: 2 Int: 9 God: Gold: 25 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . b - +2 dagger (protect) rCold + . . (no offhand) rNeg . . . h - melded +0 ring mail rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + f - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form, vertiginous, under a protective aura, lightly drained A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +2 dagger of protection (weapon) Armour h - a +0 ring mail (melded) Jewellery f - a ring of protection from cold (worn) Scrolls a - a scroll of silence {unknown} g - 2 scrolls of poison {unknown} j - a scroll of amnesia {unknown} Baubles k - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: - Level 2.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 5.5 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History Terence looks even sicker. Terence is lightly wounded. Terence hits you with a +0 flail. You throw a poisoned dart. The poisoned dart hits Terence. Terence looks even sicker. Terence is lightly wounded. Terence closely misses you. You throw a poisoned dart. The poisoned dart closely misses Terence. Terence misses you. You throw a poisoned dart. The poisoned dart hits Terence. Terence is lightly wounded. Terence hits you with a +0 flail! You hit Terence but do no damage. Your weapon exudes an aura of protection. Terence is lightly wounded. Terence hits you but does no damage. You closely miss Terence. Terence is moderately wounded. Terence closely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Nothing quivered! It was a potion of moonshine. You feel tipsy. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your quills recede back into your body. You turn into a tree. Your +0 ring mail melds into your body. Your roots penetrate the ground. Terence hits you but does no damage. You hit Terence but do no damage. Your weapon exudes an aura of protection. Terence is moderately wounded. Terence looks irritated. Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." # # #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #########.###.##### #.♣.........)....(. #@####....#####.##. #. ###### #P.P# #. #....####≈.≈## #. #.♣.♣.##≈≈.≈≈# #. #.....P≈≈≈.≈≈≈ #. #..ß.......... #. #.....P≈≈≈.≈≈≈ #.♣.♣.##≈≈.≈≈# You could see Terence (very poisoned). Vanquished Creatures 2 dart slugs 2 ribbon worms (D:3) 2 endoplasms 4 hobgoblins 2 jackals (D:1) 3 ball pythons (D:2) 2 bats (D:1) 4 frilled lizards 3 goblins 2 kobolds (D:2) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 39 | D:1 | Found Buitat's Antique Weapon Emporium. 72 | D:1 | You fall into a shaft and drop 1 floor! 168 | D:2 | Reached XP level 2. HP: 19/22 MP: 2/2 262 | D:3 | Reached skill level 5 in Shapeshifting 342 | D:1 | Reached XP level 3. HP: 9/27 MP: 3/3 443 | D:3 | Noticed Terence 457 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, serial_shops, shop D:2: layout_loops_ring, dreamdust_ecumenical_altar_grove, dreamdust_princess_bridge, corexii_leaking_fountain D:3: layout_rooms, uniq_grinder, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 5 | 5.5 Fighting | | 2.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 56 Punch || 4 Dagger || 24 Throw: Dart || 5 Use: Potion || 2 Armour: Animal skin || 5 Ring mail || 38 Skin || 3 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 449 | 307 | 142 | 0 | 67 | 3 | 149.7 | Dungeon | 449 | 307 | 142 | 0 | 67 | 3 | 149.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 230 daAuts D:1: 128 daAuts D:3: 90 daAuts