Dungeon Crawl Stone Soup version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 16145643103706900144 1 tswn the Charlatan (level 1, -3/14 HPs) Began as a Mountain Dwarf Wanderer on May 26, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (29 turns). tswn the Charlatan (Mountain Dwarf Wanderer) Turns: 29, Time: 00:00:38 Health: -3/14 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 1/2 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 6 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Wands d - a wand of polymorph (6) Scrolls b - a scroll of vulnerability Skills: - Level 1.0 Spellcasting + Level 2.7 Conjurations - Level 2.4 Summonings * Level 0.4 Fire Magic - Level 3.2 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 24% 2x1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 36% N/A 8% 1 Searing Ray Conj 20% 2d5 10% 2 Summon Ice Beast Ice/Summ 5% N/A 36% 3 Fulminant Prism Conj/Alch 2% 3d5 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The endoplasm struggles to resist. An endoplasm comes into view. You conjure some foxfire! The endoplasm quivers. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the endoplasm. The endoplasm is almost dead. The foxfire hits the endoplasm. You kill the endoplasm! You are out of magic! The ball python closely misses you. x2 You completely miss the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You completely miss the ball python. The ball python bites you. The ball python constricts you. You hit the ball python but do no damage. The ball python completely misses you. The ball python constricts you. The endoplasm freezes you. You are frozen. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The endoplasm hits you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You escape the ball python's grasp. You are too injured to fight recklessly! You don't have enough magic to cast this spell. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You die... ####### ## #####...... .# ..........## .## #......... .. .##........# .# ...........####.# ............SJ@.# #........#.##.# #........#.# .# ##.#.....#.# .# #.###.#.# .. ###.###.#.# ## ..........###### ................ ...#####'#####.# You could see an endoplasm and a ball python. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | tswn set off with the following items: a +0 club, a scroll | of vulnerability, a +0 robe, a wand of polymorph (7); and | the following spells available to memorise: Summon Small | Mammal, Searing Ray, Foxfire, Summon Ice Beast, Fulminant | Prism. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 2 | D:1 | Learned a level 1 spell: Foxfire 29 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, serial_bayou_ford_a Action || total ---------------------------++------- Melee: Club || 4 Cast: Foxfire || 1 Evoke: Wand || 1 Armour: Robe || 12 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 21 | 8 | 0 | 0 | 1 | 29.0 | Dungeon | 29 | 21 | 8 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts