Dungeon Crawl Stone Soup version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 12156193755532309032 2 tswn the Conjurer (level 1, 0/13 HPs) Began as a Gnoll Conjurer on May 26, 2025. Slain by a phantom (2 damage) ... on level 4 of the Dungeon. The game lasted 00:01:06 (230 turns). tswn the Conjurer (Gnoll Conjurer) Turns: 230, Time: 00:01:07 Health: 0/13 AC: 2 Str: 6 XL: 1 Next: 30% Magic: 1/6 EV: 12 Int: 17 God: Gold: 11 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . b - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} e - a scroll of identify {unknown} f - 2 scrolls of amnesia {unknown} h - a scroll of acquirement {unknown} i - a scroll of silence {unknown} Potions c - a potion of magic g - a potion of heal wounds {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 7.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 11 gold pieces. Your magical contamination has completely faded away. Found a stone staircase leading down. Found 5 gold pieces. Magic restored. You see here 5 gold pieces. Found a purple potion. A phantom comes into view. The magic dart hits the phantom. The phantom is lightly damaged. The magic dart hits the phantom. The phantom is moderately damaged. The magic dart hits the phantom. The phantom is heavily damaged. The magic dart hits the phantom but does no damage. The phantom is heavily damaged. The magic dart hits the phantom but does no damage. The phantom is heavily damaged. The phantom hits you. You closely miss the phantom. The phantom is heavily damaged. The phantom barely misses you. You miss the phantom. The phantom is heavily damaged. The phantom hits you. You barely miss the phantom. The phantom is heavily damaged. The phantom hits you. The phantom blinks! The phantom hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a phantom (heavily damaged, 100% to hit) The magic dart hits the phantom. The phantom is severely damaged. The phantom hits you. You die... ########## #....W@!.# #.#####ยง## #.# .# #.# .# #.# .# #.# .# #.# .# #.# .# #.# You could see a phantom. Vanquished Creatures A quokka (D:4) A frilled lizard (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 173 | D:3 | You fall into a shaft and drop 1 floor! 221 | D:4 | Noticed a phantom 230 | D:4 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_rooms, hangedman_decor_clover_reticule D:2: layout_basic, basic_altar, uniq_sigmund D:3: layout_basic, uniq_grinder D:4: layout_basic, lightli_temple_of_fire, minmay_temple_entry_glass, item_on_display_a_b Action || total ---------------------------++------- Melee: Mace || 3 Cast: Magic Dart || 8 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 229 | 26 | 203 | 0 | 0 | 4 | 57.2 | Dungeon | 229 | 26 | 203 | 0 | 0 | 4 | 57.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts D:4: 57 daAuts D:3: 57 daAuts D:2: 32 daAuts