Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 8464449221140243634 11 tswn the Tinkerer (level 2, 0/19 HPs) Began as a Human Forgewright on May 27, 2025. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (222 turns). tswn the Tinkerer (Human Forgewright) Turns: 222, Time: 00:01:30 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 25% Magic: 1/5 EV: 6 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . b - +1 dagger (speed) rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: vertiginous A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hammer b - a +1 dagger of speed (weapon) Armour d - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} i - a scroll of noise {unknown} Potions c - a potion of magic f - a potion of invisibility {unknown} h - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.5 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 9% 1 b - Construct Spike Laun Frge 30% 2d4 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 15% N/A 21% 3 Dazzling Flash Hex/Fire 2% N/A 69% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 69% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 78% 4 Forge Lightning Spire Air/Frge 8% 3d4 78% 4 Curse of Agony Necr 1% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The kinetic grapnel hits Terence but does no damage. The rocky spike skewers Terence. Terence is lightly wounded. You hit Terence. Terence is moderately wounded. The rocky spike skewers Terence but does no damage. Terence is moderately wounded. Terence barely misses you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 77% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 hand axe. You don't have enough magic to cast this spell. You hit Terence. Terence is heavily wounded. The rocky spike skewers Terence. Terence is heavily wounded. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe! You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. It was a potion of moonshine. You feel tipsy. Terence barely misses you. Terence hits you with a +0 hand axe. Your magical contamination has completely faded away. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" A hobgoblin comes into view. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The hobgoblin shouts! Terence attacks as he pursues you! Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" .. ..$. ....# #...## #... ######.##### #.!........# #..........#######... #.......g..@@....g.... ###..........######..... #.....#.....## .#.... .............## #...... ..............####..# ... . ..............[.....#.... .... ...............#..#$.... .... ....................########... ..................#######...... You could see Terence and 2 hobgoblins. Vanquished Creatures A ribbon worm (D:2) 3 endoplasms A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:2) A goblin (D:1) A kobold (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Human Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 144 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/5 154 | D:2 | Learned a level 2 spell: Construct Spike Launcher 203 | D:2 | Noticed Terence 222 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_loops_ring, amcnicky_mini_rare_corridor_liquid, patterned_corridor D:2: layout_rooms, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 18 Cast: Kinetic Grapnel || 11 Construct Spike L || 2 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 215 | 97 | 118 | 0 | 0 | 2 | 107.5 | Dungeon | 215 | 97 | 118 | 0 | 0 | 2 | 107.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts D:2: 77 daAuts