Dungeon Crawl Stone Soup version 0.34-a0-94-g129f5b2170 (webtiles) character file. Game seed: 14444795356355827773 5 tswn the Gusty (level 1, 0/10 HPs) Began as a Deep Elf Air Elementalist on May 29, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:31 (120 turns). tswn the Gusty (Deep Elf Air Elementalist) Turns: 120, Time: 00:00:31 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 0/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting - Level 1.1 Conjurations * Level 3.6 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 9% 2 Swiftness Air 16% N/A 11% 3 Airstrike Air 8% 2d(2-18) 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. A goblin comes into view. It is wielding a +4 dagger. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The zap hits the jackal. The jackal is heavily wounded. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (heavily wounded, 60% to hit) The zap misses the jackal. The zap hits the goblin. The goblin is heavily wounded. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (moderately wounded, 60% to hit) The zap misses the jackal. The zap hits the goblin. The goblin is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (moderately wounded, 60% to hit) The zap misses the jackal. The zap hits the goblin. You kill the goblin! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * A bat comes into view. The jackal attacks as it pursues you! The jackal bites you. You die... ### #.# #<# #.# #.# #.# #.# ##♣♣♣♣♣♣♣♣♣## #.###.)..h@.....# ######.##..♣♣♣♣♣♣♣♣♣.# ...........'...$...+ #######.####.....(.# #.# #.......# #.# #.......# #.# #.......# #.# #.......# #.# ........# You could see a jackal. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:2) A goblin (D:2) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Deep Elf Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 120 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, shapermc_ecumenical_altar_mp_vishouse, hangedman_glass_teeth, hex_large D:2: wad_lake_hut, layout_basic, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_straight_3, infiniplex_forest_fountain, infiniplex_forest_lined_corner, infiniplex_forest_straight_2, infiniplex_forest_diagonal, infiniplex_forest_lined_corner, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Shock || 14 Armour: Robe || 11 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 119 | 119 | 0 | 0 | 53 | 2 | 59.5 | Dungeon | 119 | 119 | 0 | 0 | 53 | 2 | 59.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts D:2: 30 daAuts