Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 1873969425746026408 0 tswn the Sneak (level 1, -3/13 HPs) Began as a Deep Elf Delver on May 30, 2025. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:00:20 (64 turns). tswn the Sneak (Deep Elf Delver) Turns: 64, Time: 00:00:20 Health: -3/13 AC: 5 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 14 God: Gold: 14 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . h - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour h - a +0 ring mail (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste Skills: * Level 2.4 Fighting - Level 2.0 Short Blades - Level 2.4 Dodging - Level 6.0 Stealth + Level 0.0 Spellcasting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press ? for a list of commands and other information. Found a chain mail and a ring mail. Found a stone staircase leading down. You climb downwards. Found 14 gold pieces. There is a stone staircase leading up here. You now have 14 gold pieces. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 ring mail. You start removing your armour. You continue removing your +0 leather armour. x5 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. You open the door. There is an open door here. There is an open door here. A water moccasin comes into view. The helpless water moccasin fails to defend itself. You puncture the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! Ouch! That really hurt! You die... ............. #.............. #.............. #............# #............### ###### #..............# #..... #...........##.# #.###. #...........##.####.###' #.....S@....##...##..... #...........####..#..... ............# ##....... .......###### ##...... ....... ##..... ....... #..... ####### #[.... ##.... #.... You could see a water moccasin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | tswn the Deep Elf Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 13/13 MP: 3/3 53 | D:5 | Noticed a water moccasin 64 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:5: layout_basic, nzn_wu_jian_council_hall, kennysheep_generic_room_14, uniq_blorkula_the_orcula D:6: layout_rooms, marbit_many_paths, hangedman_abyss_or_decor_passed, st_stairs_12, minmay_misc_feat_chi Action || total ---------------------------++------- Melee: Short sword || 5 Stab: Sleeping || 1 Armour: Ring mail || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 62 | 33 | 29 | 0 | 0 | 2 | 31.0 | Dungeon | 62 | 33 | 29 | 0 | 0 | 2 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 56 daAuts D:6: 6 daAuts