Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 596050899754480718 2 tswn the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on May 30, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (67 turns). tswn the Apothecary (Merfolk Alchemist) Turns: 67, Time: 00:00:26 Health: 0/13 AC: 3 Str: 8 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 14 God: Gold: 18 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: wizardry (x1) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery d - a ring of wizardry (worn) Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting - Level 0.7 Conjurations - Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 6% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 16% 3 Olgreb's Toxic Radiance Alch 12% N/A 17% 4 Sticky Flame Fire/Alch 7% 2d4 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka misses you. You hit the quokka. You kill the quokka! Found a scroll labelled TUGGIT ZACOM. Found 6 poisoned darts. A hobgoblin comes into view. The hobgoblin shouts! You barely miss the hobgoblin. The hobgoblin closely misses you. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a hobgoblin Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You completely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. The hobgoblin looks more healthy. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... ### .. ###.###### ........ .. #.....### ...#.#...#.. .......@.#.# ....#..g.#.# .......?.#.####.# ...#............# #.........#.##### ..........#.# #...##.(..#.# .........##.# #...##.####.# You could see a hobgoblin. Vanquished Creatures A quokka (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 67 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, serial_shops, shop, dilly_ecumenical_altar_fadedgnrine Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Poisonous Vapours || 4 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 46 | 19 | 0 | 0 | 1 | 65.0 | Dungeon | 65 | 46 | 19 | 0 | 0 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts