Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 6127323984528637639 18 tswn the Apothecary (level 2, -3/19 HPs) Began as a Merfolk Alchemist on May 31, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:01:37 (268 turns). tswn the Apothecary (Merfolk Alchemist) Turns: 268, Time: 00:01:37 Health: -3/19 AC: 2 Str: 8 XL: 2 Next: 66% Magic: 0/5 EV: 6 Int: 14 God: Gold: 51 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . a - +0 quarterstaff rCold . . . [offhand occupied] rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-3 -> -21), vertiginous, enlightened, flying, very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour c - a +0 robe (worn) Magical Staves b - a staff of fire Jewellery g - a ring of resist corrosion (worn) Scrolls i - a scroll of teleportation {unknown} Potions f - a potion of brilliance {unknown} h - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 5.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 21% 2 Olgreb's Toxic Radiance Alch 16% N/A 43% 4 Mephitic Cloud Conj/Alch/Air 6% N/A 47% 3 Sticky Flame Fire/Alch 8% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund D:3 Grinder Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Grinder shouts! You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. Sigmund the Dreaded comes into view. He is wielding a +2 scythe of venom. Sigmund moves out of view. Sigmund barely misses you. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe Poisonous fumes billow around Sigmund! Sigmund is poisoned. Sigmund misses you. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (lightly wounded, poisoned) Poisonous fumes billow around Sigmund! Sigmund looks even sicker. Sigmund barely misses you. You barely miss Sigmund. Sigmund is moderately wounded. Sigmund giggles. "Time to reap what you sow." Sigmund hits you with a +2 scythe of venom! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. It was a potion of moonshine. You feel tipsy. You die... ################## #....##...>......# #....##..........# #....##..........# #...{##..........# ##...@##>.........#### #..................... #.....##..........#### ......####..........# ...... ####.####### ...... #.# ..... #.# ..... #.########## .... ####........... There were no monsters in sight! Vanquished Creatures An adder (D:3) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:3) A kobold (D:2) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 94 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 237 | D:3 | Reached skill level 5 in Alchemy 252 | D:3 | Noticed Grinder 259 | D:2 | Noticed Sigmund 268 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic D:2: layout_basic, uniq_robin, uniq_sigmund D:3: layout_loops_ring, nicolae_gozag_zags_fifth_avenue, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 7 Quarterstaff || 7 Cast: Poisonous Vapours || 17 Use: Potion || 2 Armour: Robe || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 268 | 176 | 92 | 0 | 0 | 3 | 89.3 | Dungeon | 268 | 176 | 92 | 0 | 0 | 3 | 89.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 128 daAuts D:1: 110 daAuts D:3: 30 daAuts