Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 9605979364172068597 4 tswn the Apothecary (level 1, -1/13 HPs) Began as a Merfolk Alchemist on May 31, 2025. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (175 turns). tswn the Apothecary (Merfolk Alchemist) Turns: 175, Time: 00:01:10 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 6/12 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/4 levels left rFire . . . b - +8 long sword of Plunder {freeze, rC+ MP+9 Dex+3} rCold + . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.13/turn %: no passive effects @: confused, very slightly contaminated, invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 short sword b - the +8 long sword of Plunder (weapon) {freeze, rC+ MP+9 Dex+3} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). Armour d - a +0 robe (worn) Potions e - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 4.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You slash the quokka! You freeze the quokka. You kill the quokka! Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe Poisonous fumes billow around Sigmund! Sigmund is poisoned. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, poisoned) Poisonous fumes billow around Sigmund! Sigmund looks even sicker. Sigmund casts a spell at you. The magic dart hits you. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, very poisoned) You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund barely misses you. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, very poisoned) Poisonous fumes billow around Sigmund! Sigmund looks even sicker. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, very poisoned) You miscast Poisonous Vapours. Nothing appears to happen. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Poisonous fumes billow in the air! You hear some strange, mumbled words. You are confused. It was a potion of invisibility. You fade into invisibility! Something hits you! Ouch! That really hurt! You die... .... ...#..# ### ... ...#.. #.# .. ..@#.### #.# .. #...... #.# .# #r...# ..# .# #....# #.########.# #.)..# ...........#######{# ..##########....@..# .###########.#####.# ...................# ############........ #######... ###.. ### There were no monsters in sight! Vanquished Creatures A quokka (D:2) 2 ball pythons A bat (D:1) A goblin (D:2) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 91 | D:2 | Identified the +8 long sword of Plunder {freeze, rC+ MP+9 | Dex+3} 97 | D:2 | Noticed Sigmund 175 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_loops_cross, nicolae_concentric_dashed_squares_mild, nrook_mini_backslash D:2: layout_basic, uniq_sigmund, uniq_natasha Action || total ---------------------------++------- Melee: Long sword || 6 Unarmed || 3 Cast: Poisonous Vapours || 10 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 116 | 61 | 0 | 0 | 2 | 88.5 | Dungeon | 177 | 116 | 61 | 0 | 0 | 2 | 88.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 99 daAuts D:1: 78 daAuts