Dungeon Crawl Stone Soup version 0.34-a0-98-gfac9211266 (webtiles) character file. Game seed: 3576369534126730761 3 tswn the Chiller (level 1, 0/13 HPs) Began as a Coglin Ice Elementalist on June 1, 2025. Slain by a kobold ... wielding a +0 whip of pain (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (76 turns). tswn the Chiller (Coglin Ice Elementalist) Turns: 76, Time: 00:00:34 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting + Level 3.8 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 22% 1d4 16% 3 Ozocubu's Armour Ice 11% N/A 16% 3 Summon Ice Beast Ice/Summ 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) You freeze the hobgoblin. You kill the hobgoblin! There is an open door here. An endoplasm and a kobold come into view. The kobold throws a stone. The stone closely misses you. You see here a scroll labelled GUOSIPN TUOM. c - a scroll labelled GUOSIPN TUOM The kobold shouts! The endoplasm quivers. The kobold throws a stone. The stone misses you. A jackal comes into view. x2 Found a robe. Okay, then. A goblin comes into view. It is wielding a +0 dagger. The helpless goblin fails to defend itself. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. The jackal barks! You hit the goblin but do no damage. The goblin is moderately wounded. The goblin barely misses you. The goblin attacks as it pursues you! The goblin closely misses you. A goblin comes into view. It is wielding a +0 dagger. The kobold throws a stone. The stone hits you but does no damage. The endoplasm freezes you. You are frozen. Found a scroll labelled LIOXAE GIES. The goblin shouts! The endoplasm attacks as it pursues you! The endoplasm completely misses you. Found 5 gold pieces. The kobold throws a stone. The stone hits you. The kobold hits you with a +0 whip of pain. You die... #....# #..#[# .# #..#.####.## #hK#......?. #..#........ ####.......g... #.....h........ #....JK........ #.....g@....... ########....... ......$ ####### You could see an endoplasm, 2 jackals, 2 goblins and 2 kobolds. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Coglin Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 76 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Freeze || 6 Stab: Sleeping || 1 Armour: Robe || 11 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 70 | 6 | 0 | 4 | 1 | 76.0 | Dungeon | 76 | 70 | 6 | 0 | 4 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts