Dungeon Crawl Stone Soup version 0.34-a0-100-g98ae272499 (webtiles) character file. Game seed: 208124291563323475 0 tswn the Shooter (level 1, -7/11 HPs) Began as a Vine Stalker Hunter on June 3, 2025. Mangled by Terence ... wielding a +2 morningstar of holy wrath (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (12 turns). tswn the Shooter (Vine Stalker Hunter) Turns: 12, Time: 00:00:20 Health: -7/11 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 0/2 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . [offhand occupied] rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies Skills: + Level 1.7 Fighting - Level 3.6 Ranged Weapons - Level 1.5 Dodging - Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Found a staircase leading out of the dungeon. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a leather armour, 4 stones, a trident and a book of Necromancy. Found a stone staircase leading up and a stone staircase leading down. You aren't carrying any potions. Okay, then. A frilled lizard comes into view. The dart slug launches a dart at you. The slug dart hits you. Terence barely misses you. There is a stone staircase leading up here. The frilled lizard hisses angrily. Terence closely misses you. You climb upwards. Found 4 gold pieces. There is a stone staircase leading down here. You shoot an arrow. The arrow hits Terence! Terence is moderately wounded. Terence barely misses you. You shoot an arrow. The arrow closely misses Terence. Terence barely misses you. You shoot an arrow. The arrow hits Terence but does no damage. Terence is moderately wounded. Terence hits you but does no damage. You shoot an arrow. The arrow hits Terence! Terence is severely wounded. Terence barely misses you. Terence hits you with a +2 morningstar of holy wrath! Ouch! That really hurt! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 morningstar of holy wrath and wearing a +0 ring mail (severely wounded, 65% to hit) You shoot an arrow. The arrow hits Terence. Terence is severely wounded. Terence hits you with a +2 morningstar of holy wrath! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #### ... ####@# #.$@.# ###### . .#. ... #. You could see Terence. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Vine Stalker Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 2 | D:2 | Noticed Terence 12 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_rooms, serial_shops, nicolae_shop_rolled_up, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_2corner, co_window_corner_ca, co_window_of_opportunity_b, co_window_corner_b, co_window_broadway_c, co_window_unsneaky_path_d, co_window_of_opportunity_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c D:2: layout_basic, ebering_ecumenical_altar_petrified, uniq_terence Action || total ---------------------------++------- Fire: Shortbow || 5 Armour: Leather armour || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 2 | 6.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 2 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 7 daAuts D:2: 4 daAuts