Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 15551890723967434752 458 tswn the Magician (level 7, -1/45 HPs) Began as a Djinni Conjurer on June 12, 2025. Was an Initiate of Makhleb. Slain by a steam dragon (8 damage) ... on level 6 of the Dungeon. The game lasted 00:09:57 (4637 turns). tswn the Magician (Djinni Conjurer) Turns: 4637, Time: 00:09:58 Health: -1/45 AC: 4 Str: 3 XL: 7 Next: 27% Gold: 270 EV: 11 Int: 27 God: Makhleb [......] SH: 0 Dex: 18 rFire + + . a - +7 trident "Pyddituk" {vamp, Fly rElec Will++ Str-3} rCold x . . (no offhand) rNeg + . . u - +1 robe {rN+} rPois ∞ y - +1 hat rElec + (no cloak) rCorr . (no gloves) SInv . C - amulet of the acrobat Will ++... w - +6 ring of intelligence Stlth ++ x - +6 ring of dexterity HPRegen 0.27/turn %: acrobat, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 270 gold pieces. Inventory: Hand Weapons a - the +7 trident "Pyddituk" (weapon) {vamp, Fly rElec Will++ Str-3} (You found it on level 2 of the Dungeon) Fly: It grants you flight. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). Missiles i - a throwing net Armour u - a +1 robe of positive energy (worn) y - a +1 hat (worn) Jewellery k - a +4 ring of slaying w - a +6 ring of intelligence (worn) x - a +6 ring of dexterity (worn) C - an amulet of the acrobat (worn) Wands l - a wand of polymorph (2) p - a wand of flame (9) r - a wand of digging (4) s - a wand of warping (7) D - a wand of paralysis (9) Scrolls b - a scroll of fog m - a scroll of blinking n - a scroll of noise o - a scroll of fear t - 2 scrolls of teleportation B - a scroll of enchant armour {unknown} Potions c - a potion of moonshine {unknown} d - a potion of haste {unknown} e - 2 potions of mutation {unknown} f - 2 potions of brilliance {unknown} g - a potion of magic {unknown} h - 2 potions of attraction {unknown} j - 3 potions of enlightenment {unknown} v - 5 potions of curing {unknown} A - a potion of invisibility {unknown} E - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.3 Spellcasting + Level 6.3 Conjurations + Level 6.3 Hexes + Level 6.3 Summonings + Level 6.3 Necromancy + Level 6.3 Translocations + Level 6.3 Forgecraft + Level 6.3 Fire Magic + Level 6.3 Ice Magic + Level 6.3 Air Magic + Level 6.3 Earth Magic + Level 6.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d54% 4 t - Confusing Touch Hex 42% N/A 1% 3 B - Blink Tloc 84% N/A 1% 2 S - Sandblast Erth 84% 2d18 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 = D:4 (* Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a distant slurping noise. The steam dragon breathes steam at you. The ball of steam hits you. You resist. Your fulminant prism crackles loudly. Reach: a) +7 trident "Pyddituk" {vamp, Fly rElec Will++ Str-3} Press: ? - help, Dir - move target Aim: a steam dragon (moderately wounded, ally target, 68% to hit) You reach to attack! You closely miss the steam dragon. The steam dragon is moderately wounded. Your fulminant prism explodes! The blast of energy engulfs the steam dragon! The steam dragon is severely wounded. A bullfrog comes into view. Reach: a) +7 trident "Pyddituk" {vamp, Fly rElec Will++ Str-3} Press: ? - help, Dir - move target Aim: a steam dragon (steam, severely wounded, 68% to hit) You puncture the steam dragon! You feel better. The steam dragon is almost dead. The steam dragon bites you! The steam dragon claws you. The steam dragon closely misses you. The steam dragon claws you. * * * LOW HITPOINT WARNING * * * You closely miss the steam dragon. The steam dragon is almost dead. The steam dragon bites you but does no damage. The steam dragon claws you. * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the steam dragon but does no damage. The steam dragon is almost dead. * * * LOW HITPOINT WARNING * * * You hear a distant slurping noise. The steam dragon bites you! You die... ,,,,,,,*,,,*,,,,*.......,,,,,,,,, ,,,,,,,,*****,,,*.......,,,,,,,,, +,,,,,,,,,,,*,,,*.......,,,,,,,,, ,,**+**,..,,*,,,*.......,,,,,,,,, ,,*,,,*,....#...#.......,,,,,,,,, ,,*,∩,*,....#...#......#********* ,,*,,,*,....###+#......#,,,,,,,,, ,,*****,...............#,,,,,,,,, ,,,,,,,,......F.@#######,,,,,,,,, *,,,*,,,........D#.D..##,,,,,**,, ,,,,*,,,.........'....##,,,,,**,, ,,,,*,,,.........#....+.,,,,,*,,, ,,,,****####....<###+###,,,,,*,,, ,,,,,*,,...+...........#,,,,,*,,, *,,,**,,...#...........#,,,****,* *,,,**,,...#...........#,,,****,* *,,,+,,,...#...........#,,,,,,,,* You could see a steam dragon and a bullfrog. Vanquished Creatures Sigmund (D:3) A hound (D:5) An orc priest (D:5) 2 iguanas (D:5) A sleepcap (D:5) 4 gnolls (D:5) 5 adders 2 dart slugs (D:1) 8 orcs A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:3) 5 hobgoblins 11 jackals 3 quokkas 7 ball pythons 6 bats 4 frilled lizards 5 goblins 8 kobolds 7 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | tswn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 407 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 407 | D:1 | Learned a level 1 spell: Sandblast 516 | D:1 | Found Natokav's Jewellery Emporium. 1036 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1247 | D:2 | Identified the +7 trident "Pyddituk" {vamp, Fly rElec | Will++ Str-3} 1770 | D:3 | Noticed Sigmund 1802 | D:3 | Killed Sigmund 1803 | D:3 | Reached skill level 5 in Spellcasting 1803 | D:3 | Reached skill level 5 in Conjurations 1803 | D:3 | Reached skill level 5 in Hexes 1803 | D:3 | Reached skill level 5 in Summonings 1803 | D:3 | Reached skill level 5 in Necromancy 1803 | D:3 | Reached skill level 5 in Translocations 1803 | D:3 | Reached skill level 5 in Forgecraft 1803 | D:3 | Reached skill level 5 in Fire Magic 1803 | D:3 | Reached skill level 5 in Ice Magic 1803 | D:3 | Reached skill level 5 in Air Magic 1803 | D:3 | Reached skill level 5 in Earth Magic 1803 | D:3 | Reached skill level 5 in Alchemy 1803 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 1803 | D:3 | Learned a level 2 spell: Blink 1803 | D:3 | Reached XP level 6. HP: 31/40 MP: 0/0 2505 | D:4 | Found Puna's Neck Hole. 2540 | D:4 | Found a staircase to the Ecumenical Temple. 2574 | Temple | Entered the Ecumenical Temple 2610 | Temple | Became a worshipper of Makhleb the Destroyer 2796 | D:4 | Found Dimpomu's Weapon Boutique. 3422 | D:5 | Entered Level 5 of the Dungeon 3640 | D:5 | Reached XP level 7. HP: 42/45 MP: 0/0 3640 | D:5 | Learned a level 3 spell: Confusing Touch 3791 | D:5 | Found a hazy altar of Hepliaklqana. 4618 | D:6 | Noticed a steam dragon 4637 | D:6 | Slain by a steam dragon Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, serial_shops, shop D:2: layout_loops_cross D:3: layout_loops_cross, uniq_sigmund D:4: layout_basic, minmay_temple_entry_offerings, serial_shops, shop, nicolae_shop_sticking_my_neck_out D:5: layout_basic, nzn_hepliaklqana_mist_gate, hex_intersection, serial_park_tiny_pond D:6: layout_gridville, enter_ossuary_2, uniq_prince_ribbit1 Temple: minmay_crystal_snake_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.3 Summonings | 4 5 6 | 6.3 Necromancy | 4 5 6 | 6.3 Translocations | 4 5 6 | 6.3 Forgecraft | 4 5 6 | 6.3 Fire Magic | 4 5 6 | 6.3 Ice Magic | 4 5 6 | 6.3 Air Magic | 4 5 6 | 6.3 Earth Magic | 4 5 6 | 6.3 Alchemy | 4 5 6 | 6.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Trident | | 1 | 3 || 4 Unarmed | | 1 | || 1 Cast: Magic Dart | 16 | 1 | || 17 Searing Ray | 20 | 35 | 3 || 58 Fulminant Prism | | 2 | 7 || 9 Iskenderun's Myst | | | 1 || 1 Use: Scroll | | 5 | 4 || 9 Armour: Robe | 4 | 7 | 8 || 19 Dodge: Dodged | 4 | 9 | 2 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4633 | 4314 | 319 | 20 | 3806 | 7 | 661.9 | Dungeon | 4563 | 4314 | 249 | 20 | 3806 | 6 | 760.5 | Temple | 70 | 1 | 69 | 0 | 0 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1189 daAuts D:4: 1006 daAuts D:1: 960 daAuts D:3: 732 daAuts D:2: 649 daAuts Temple: 70 daAuts D:6: 26 daAuts