tswn Level 1 of the Dungeon (7, -28, D:1) a quokka skeleton (10, -30, D:1) a rat skeleton (10, -15, D:1) a +0 robe (16, 7, D:1) a +0 mace (21, -29, D:1) a rat skeleton (21, -28, D:1) a +0 dagger (23, -27, D:1) 4 stones (23, 8, D:1) a rat corpse (skeletalised by now) (26, -20, D:1) a +0 short sword a stone (27, -17, D:1) a quokka corpse (skeletalised by now) (28, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -2, D:1) a frilled lizard corpse (skeletalised by now) (39, -6, D:1) a +0 club (44, -18, D:1) a +0 dagger (55, -17, D:1) a +0 whip (55, -16, D:1) a +0 club (55, -15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, 24, D:2) a +0 spear a gnoll corpse (skeletalised by now) (7, 5, D:2) a +0 hand axe a +0 dagger a +0 robe a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (9, 14, D:2) a bat skeleton (35, 15, D:2) a +0 club 5 stones a kobold skeleton (35, 23, D:2) a +0 club (39, -4, D:2) a +0 robe (47, -2, D:2) a +0 club a +0 leather armour (50, 11, D:2) a +0 spear Level 3 of the Dungeon [Shop] Suoxi's Antique Armour Boutique a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 pair of boots (126 gold) the scarf of Resilience {harm, +Inv Fly Str+4 Dex-2} (764 gold) +Inv: It lets you turn invisible. Fly: It grants you flight. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). a +0 cloak (126 gold) a +0 leather armour (56 gold) a +0 robe (25 gold) a +2 helmet of intelligence (602 gold) (3, 5, D:3) a +0 whip a +0 halberd (4, 6, D:3) a +0 spear (7, -3, D:3) a bat skeleton (7, 8, D:3) a ball python corpse (skeletalised by now) (12, 4, D:3) a +0 flail (16, -11, D:3) a +0 club (16, -9, D:3) a quokka skeleton (17, -9, D:3) a +0 whip a +0 short sword an orc skeleton (17, -7, D:3) a +0 mace a +0 scale mail an orc skeleton (18, -9, D:3) a +0 hand axe a boomerang a +3 leather armour (22, -27, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (24, -26, D:3) a +0 hand axe an orc corpse (skeletalised by now) (24, 20, D:3) a +0 flail an orc corpse (skeletalised by now) (40, 17, D:3) a +0 mace (41, -2, D:3) a +0 spear a gnoll corpse (skeletalised by now) (43, 23, D:3) a +0 mace of holy wrath (45, -1, D:3) a +0 club a gnoll skeleton (47, 17, D:3) a stone a +0 dagger a kobold skeleton (52, 1, D:3) a potion of moonshine a potion of haste Level 4 of the Dungeon (5, 9, D:4) a +0 spear a hobgoblin corpse (skeletalised by now) (10, -4, D:4) a ball python corpse (skeletalised by now) (10, -3, D:4) a +0 spear (11, -3, D:4) a +0 flail a hound corpse (skeletalised by now) (13, 17, D:4) a +0 dagger a +0 club a +0 leather armour (14, 17, D:4) a +0 whip a +0 chain mail a +0 club a +0 leather armour an orc skeleton (15, -3, D:4) a +1 heavy flail a gnoll skeleton (16, 14, D:4) a +0 war axe of freezing (19, -8, D:4) 2 potions of moonshine (21, 26, D:4) an adder corpse (skeletalised by now) (27, 20, D:4) a +0 dagger an adder skeleton a kobold skeleton (28, 15, D:4) a +0 pair of gloves (31, 25, D:4) a +0 dagger (33, -8, D:4) a +0 battleaxe (33, -3, D:4) 6 stones (35, 4, D:4) an adder corpse (skeletalised by now) (35, 6, D:4) a +0 dagger a +0 ring mail (41, 19, D:4) a +0 whip 3 stones (48, 10, D:4) a +0 robe (49, 1, D:4) a +0 whip a +0 spear (49, 2, D:4) a +0 flail Level 5 of the Dungeon (15, -16, D:5) a +0 leather armour (18, -11, D:5) a +0 short sword a boomerang a +0 club 5 curare-tipped darts (19, -12, D:5) a +0 dagger a +0 robe a +0 short sword an orc skeleton (20, -12, D:5) a +0 club a +0 chain mail a +0 club a +0 leather armour a +1 long sword of freezing a +0 plate armour an orc skeleton a hound skeleton (25, -19, D:5) an adder corpse (skeletalised by now) (28, -18, D:5) the quill talisman of Dice, Bag, and Bottle {rPois rCorr Dex-5 SInv} [quill talisman] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (31, -7, D:5) a +0 dagger (33, -19, D:5) a +0 long sword (40, 9, D:5) 6 stones (42, -12, D:5) a +0 hand axe (46, -26, D:5) a +0 falchion a +0 leather armour (51, -9, D:5) a ring of wizardry a +6 ring of intelligence Level 6 of the Dungeon (4, -36, D:6) a scroll of teleportation a scroll of blinking (7, -30, D:6) a +0 robe (9, -12, D:6) a +0 shortbow (10, 5, D:6) a +0 hand axe a +0 chain mail (10, 9, D:6) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (12, 7, D:6) a +0 falchion (12, 8, D:6) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (19, 8, D:6) an iguana skeleton (21, 4, D:6) 3 stones (23, -15, D:6) a staff of fire (27, -21, D:6) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (31, -17, D:6) a +1 falchion a +0 robe (32, -17, D:6) a +0 battleaxe a +0 robe (35, -11, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (36, -9, D:6) a +0 flail a +6 trident a +0 scale mail a +0 spear a gnoll corpse (skeletalised by now) (36, 0, D:6) a +0 leather armour (36, 6, D:6) a +0 giant club (36, 7, D:6) an adder corpse (skeletalised by now) (37, -9, D:6) a +0 dagger a +0 robe a +0 club a +0 spear a +0 robe a gnoll corpse (skeletalised by now) (38, -8, D:6) a +0 robe (39, 10, D:6) a +0 scale mail (46, -15, D:6) 9 stones (46, 5, D:6) a rimehorn talisman (48, 10, D:6) 8 stones (50, 9, D:6) the +9 short sword of the New World {heavy, *Slow rElec rF+++ Int+8 Dex-5} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Int+8: It affects your intelligence (+8). Dex-5: It affects your dexterity (-5). (51, 14, D:6) 6 stones (51, 15, D:6) 5 stones (57, -30, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a staff of air (4, 25, D:7) a +0 quarterstaff (6, 7, D:7) 5 stones (10, 20, D:7) a +0 dire flail a +0 robe of fire resistance (10, 21, D:7) a +0 giant spiked club (15, 25, D:7) 4 poisoned darts (16, -2, D:7) a +0 ring mail (18, 13, D:7) 5 stones (22, 13, D:7) a +0 dagger a +0 robe a +1 short sword of protection a +0 leather armour the elf skeleton of Dowan the elf skeleton of Duvessa (24, 9, D:7) a +0 spear (26, 6, D:7) a +0 dagger a +0 spear an orc skeleton (27, 5, D:7) a +0 dagger a +0 robe an orc skeleton (27, 6, D:7) a +0 dagger a +0 robe a +1 dagger of venom a +0 robe an orc skeleton (27, 9, D:7) a +0 dagger (32, -2, D:7) a +0 arbalest (35, 26, D:7) a +0 club (38, -3, D:7) a +0 giant spiked club (46, 25, D:7) a +0 leather armour (48, 22, D:7) a black bear skeleton (48, 23, D:7) a black bear skeleton (49, 11, D:7) the gnoll corpse of Crazy Yiuf (skeletalised by now) (50, 14, D:7) a +0 hammer (51, 18, D:7) a +0 robe a +0 short sword a +0 robe (55, 15, D:7) a +0 trident a +0 robe (55, 16, D:7) a +5 dire flail a +0 robe Level 8 of the Dungeon (1, 9, D:8) a howler monkey corpse (skeletalised by now) (6, 10, D:8) a yak skeleton (7, 10, D:8) a yak skeleton (8, -43, D:8) a +0 spear (8, -1, D:8) 4 boomerangs (20, 0, D:8) a bullfrog corpse (skeletalised by now) (26, -42, D:8) a +0 animal skin (26, -13, D:8) a +0 trident an orc skeleton (26, -12, D:8) a +0 war axe a +0 trident an orc skeleton (44, -35, D:8) a +2 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) 8 stones (4, 4, D:9) 7 stones (9, 34, D:9) a +0 helmet (14, 41, D:9) a ring of protection from fire (21, 39, D:9) a +0 rapier (29, 35, D:9) a +0 spear an amulet of the acrobat (30, 35, D:9) a +0 club a +4 heavy trident 3 stones a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (31, 35, D:9) a +0 flail (32, 37, D:9) a +0 whip (44, 27, D:9) a +0 helmet (46, 42, D:9) a yak corpse (skeletalised by now) (47, 42, D:9) a yak corpse (skeletalised by now) Level 10 of the Dungeon (1, 8, D:10) a +0 pair of gloves (16, -5, D:10) 4 stones (25, -9, D:10) 6 stones (37, 15, D:10) the +1 sling of Putrescence {antimagic, ^Fragile Fly rN+} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rN+: It protects you from negative energy. (unseen) (38, 1, D:10) an electric eel corpse (skeletalised by now) (38, 13, D:10) a +0 helmet (40, 0, D:10) a scroll of fear Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (4, -21, Lair:1) a +6 ring of intelligence (4, 9, Lair:1) a yak skeleton (11, -20, Lair:1) a +0 flail (14, -14, Lair:1) a scarab talisman (24, 14, Lair:1) a rime drake skeleton (25, 11, Lair:1) a +0 quarterstaff (28, 1, Lair:1) a water moccasin skeleton a cane toad skeleton (34, -22, Lair:1) a black mamba corpse (skeletalised by now) (34, 16, Lair:1) a +0 rapier (37, 1, Lair:1) a wolf skeleton (37, 2, Lair:1) a wolf skeleton a wolf skeleton (38, 2, Lair:1) a wolf skeleton (51, -19, Lair:1) a water moccasin corpse (skeletalised by now) (54, 10, Lair:1) 4 stones (55, 8, Lair:1) a bullfrog skeleton (55, 23, Lair:1) a yak corpse (skeletalised by now) (56, 22, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (57, 17, Lair:1) a +0 scale mail (58, -4, Lair:1) a blink frog skeleton (61, -11, Lair:1) 5 stones (61, -10, Lair:1) a blink frog skeleton Level 2 of the Lair of Beasts (33, -12, Lair:2) 4 stones a Gauntlet (2, 19, Gauntlet) a +0 robe (6, 19, Gauntlet) 27 gold pieces (15, -11, Gauntlet) a +0 dagger a +0 robe a +0 dagger a +0 robe a human corpse (skeletalised by now) (22, -12, Gauntlet) a +5 ring of evasion (22, -10, Gauntlet) a +6 ring of intelligence (22, -9, Gauntlet) a +0 cloak (22, -1, Gauntlet) 26 gold pieces (22, 0, Gauntlet) the +0 hat of the Nine Knives {Harm Rampage rF- SInv} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. (22, 3, Gauntlet) a potion of might (22, 13, Gauntlet) 2 silver javelins (22, 14, Gauntlet) 2 potions of resistance (22, 16, Gauntlet) the ring "Qoig" {rC+ Wiz Slay+2} [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (22, 25, Gauntlet) a +5 whip of pain (unseen) (22, 26, Gauntlet) a scroll of blinking (22, 28, Gauntlet) the amulet "Geggef" {Faith Rampage Int+3 Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It bestows one free step when moving towards enemies. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (28, 5, Gauntlet) the +4 short sword of Shrieking Terror {flame, Will++} Will++: It greatly increases your willpower. (unseen) (29, 5, Gauntlet) an amulet of the acrobat (31, 11, Gauntlet) a +0 robe (33, 11, Gauntlet) 36 gold pieces (34, 11, Gauntlet) a scarf of shadows (unseen) (36, 5, Gauntlet) a potion of mutation (51, 7, Gauntlet) a scarf of resistance (still there?) 5 stones (still there?) Fajan's Vademecum on the Tenebrous Sphinx (still there?) Spells Type Level a - Sigil of Binding Hexes 3 b - Silence Hexes/Air 5 c - Death's Door Necromancy 9 a wand of paralysis (7) (still there?) a staff of earth (still there?) a scroll of immolation (still there?) a +6 ring of strength (still there?) 45 gold pieces (still there?) a staff of earth (still there?) a +0 leather armour (still there?) 38 gold pieces (still there?) 46 gold pieces (still there?)