Dungeon Crawl Stone Soup version 0.34-a0-348-g79144c6770 (webtiles) character file. Game seed: 3112912092570198832 494 tswn the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on July 10, 2025. Slain by a gnoll sergeant ... wielding a +0 trident (14 damage) ... on level 5 of the Dungeon. The game lasted 00:04:03 (2077 turns). tswn the Conjurer (Deep Elf Conjurer) Turns: 2077, Time: 00:04:04 Health: -2/32 AC: 3 Str: 4 XL: 6 Next: 92% Magic: 7/15 EV: 11 Int: 25 God: Gold: 115 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (100%) b - +4 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) h - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons b - a +4 dagger (weapon) Armour a - a +0 robe (worn) h - a +0 cloak (worn) Scrolls e - a scroll of fog {unknown} f - a scroll of noise {unknown} g - a scroll of butterflies {unknown} l - a scroll of teleportation {unknown} m - a scroll of vulnerability {unknown} Potions c - a potion of curing {unknown} d - a potion of magic i - a potion of haste {unknown} j - 2 potions of mutation {unknown} k - 2 potions of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting * Level 7.3 Conjurations - Level 2.0 Translocations - Level 3.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 64% 2d9 1% 2 Sublimation of Blood Necr 6% N/A 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur unwields a +0 orcbow. The centaur barely misses you. The centaur kicks you but does no damage. The centaur barely misses you. The centaur kicks you. You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur barely misses you. The centaur kicks you. A gnoll sergeant comes into view. It is wielding a +0 trident. The searing ray hits the centaur. The centaur is moderately wounded. The centaur hits you. The centaur kicks you. The centaur misses you. The centaur kicks you. The searing ray hits the centaur. The centaur is moderately wounded. The centaur hits you. The centaur kicks you. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur (moderately wounded, 89% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur hits you. The centaur kicks you but does no damage. The centaur hits you but does no damage. The centaur kicks you but does no damage. The searing ray hits the centaur. The centaur is severely wounded. The centaur hits you. The centaur misses you. The searing ray hits the centaur! You kill the centaur! A gnoll comes into view. It is wielding a +0 spear. Your Spellcasting skill increases to level 5! You stop channelling your searing ray. The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +0 trident! You die... #......### .........# #....... ##....... ........# .. .......)# . # #j# . # #. #.# .# .. #.#.##@##.#... #....<).....#. ###........... #=##)######. #. #.# # #.# #.# ..# ### You could see a gnoll sergeant. Vanquished Creatures Edmund (D:4) An ice beast (D:4) An ogre (D:4) A centaur (D:5) An orc wizard (D:3) 6 adders 2 ribbon worms (D:2) 2 endoplasms 4 giant cockroaches 4 hobgoblins 7 orcs 3 quokkas 5 ball pythons A bat (D:1) A frilled lizard (D:3) 14 goblins 3 kobolds 4 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 100 | D:1 | Found a faded altar of an unknown god. 202 | D:2 | Reached skill level 5 in Conjurations 202 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 246 | D:2 | Learned a level 2 spell: Searing Ray 314 | D:2 | Reached skill level 1 in Alchemy 314 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 688 | D:3 | Found Ifoul's Antique Armour Emporium. 850 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/10 920 | D:4 | Learned a level 4 spell: Fulminant Prism 1184 | D:4 | Noticed Robin 1306 | D:4 | Noticed an ice beast 1310 | D:4 | HP: 1/24 [ice beast (7)] 1311 | D:4 | Killed an ice beast 1312 | D:4 | Reached skill level 6 in Conjurations 1312 | D:4 | Reached XP level 5. HP: 1/28 MP: 4/12 1427 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1449 | D:4 | Noticed Edmund 1485 | D:4 | Killed Edmund 1486 | D:4 | Reached XP level 6. HP: 21/32 MP: 1/14 1560 | D:4 | Reached skill level 7 in Conjurations 2056 | D:5 | Entered Level 5 of the Dungeon 2076 | D:5 | Reached skill level 5 in Spellcasting 2077 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_lagoon_b, serial_shops, shop, dreamdust_ecumenical_altar_statues D:2: minmay_chambers_of_twos, layout_rooms, glass_columns_a, minivault_14, chequers_garden D:3: layout_basic, serial_shops, shop, minmay_divided_ellipse D:4: layout_basic, uniq_robin, uniq_edmund D:5: layout_loops_ring, serial_shops, nicolae_shop_swords_in_saltire, nicolae_shop_window_shopping, nicolae_shop_just_a_little_nook, shop, shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.3 Alchemy | 1 2 3 | 3.0 Translocations | 2 | 2.0 Spellcasting | 4 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 26 | || 26 Searing Ray | 14 | 23 || 37 Fulminant Prism | | 7 || 7 Armour: Robe | 6 | 25 || 31 Dodge: Dodged | 11 | 9 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2075 | 1975 | 100 | 186 | 1410 | 5 | 415.0 | Dungeon | 2075 | 1975 | 100 | 186 | 1410 | 5 | 415.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1144 daAuts D:2: 443 daAuts D:3: 268 daAuts D:1: 198 daAuts D:5: 20 daAuts