Dungeon Crawl Stone Soup version 0.34-a0-363-g3f269bfe75 (webtiles) character file. Game seed: 4697653991576856031 0 tswn the Magician (level 1, -1/9 HPs) Began as a Vine Stalker Hedge Wizard on July 14, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:08 (50 turns). tswn the Magician (Vine Stalker Hedge Wizard) Turns: 50, Time: 00:00:09 Health: -1/9 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 1/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: lethally poisoned (-1 -> -6) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: + Level 0.0 Fighting - Level 1.5 Dodging - Level 2.4 Stealth - Level 3.2 Spellcasting - Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 22% 2 Call Imp Summ 10% N/A 22% 2 Grave Claw Necr 10% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder comes into view. Found a stone staircase leading up. The adder hisses angrily. The adder moves out of view. Found a long sword. A bat comes into view. Found a stone staircase leading down. You hit the adder. Your bite misses the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder bites you. You hit the adder. Your bite misses the adder. The adder is moderately wounded. The adder barely misses you. You miss the adder. Your bite misses the adder. The adder is moderately wounded. The adder barely misses you. You hit the adder. You bite the adder, but do no damage. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You hit the adder but do no damage. Your bite misses the adder. The adder is severely wounded. You feel very sick. The adder bites you. You are lethally poisoned! The adder poisons you! You hit the adder. Your bite misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder completely misses you. You hit the adder. Your bite misses the adder. The adder is almost dead. You die... ........ ...... ##..... . >).<. #. .... #. .b# #. #S# #. #@#####.. #..###........ #...<..####.#. .....###### ##. You could see an adder and a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Vine Stalker Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 50 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic D:2: layout_loops_cross, minivault_4, nicolae_concentric_dashed_squares_wild Action || total ---------------------------++------- Melee: Dagger || 7 Bite || 1 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 24 | 2 | 24.5 | Dungeon | 49 | 49 | 0 | 0 | 24 | 2 | 24.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts D:2: 9 daAuts