tswn Level 1 of the Dungeon (3, 27, D:1) a ball python skeleton (8, 12, D:1) a +0 short sword 5 stones (10, 18, D:1) a +0 robe (10, 44, D:1) a ball python corpse (skeletalised by now) (11, 23, D:1) a +0 dagger (13, 30, D:1) a rat skeleton (17, 20, D:1) a +0 club (23, 34, D:1) a +0 long sword (39, 39, D:1) a frilled lizard corpse (skeletalised by now) (42, 11, D:1) a +0 dagger a stone (51, 39, D:1) a +0 dagger (51, 40, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (4, -12, D:2) a ball python skeleton (9, -19, D:2) a quokka skeleton (14, -26, D:2) 6 boomerangs (18, -10, D:2) a ball python corpse (skeletalised by now) (25, -12, D:2) a +0 whip (25, -8, D:2) a ball python skeleton a jackal skeleton a jackal skeleton a jackal skeleton (26, -11, D:2) an orb of light (36, -31, D:2) a +0 club (36, -3, D:2) a rat skeleton (41, -27, D:2) a frilled lizard skeleton (45, -46, D:2) a +0 leather armour (47, -37, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 40, D:3) a +0 leather armour (11, 37, D:3) a +0 leather armour a +0 hand axe an orc skeleton (12, -7, D:3) a +0 scale mail a +0 hand axe (14, -4, D:3) a +0 robe (16, 33, D:3) a +0 dagger a +0 mace an orc skeleton (29, 18, D:3) the maw talisman "Wuoriggu" {Harm Rampage Dex+3 SInv} [maw talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (32, 47, D:3) a ball python skeleton (34, 47, D:3) a +0 quarterstaff (35, -6, D:3) an adder corpse (skeletalised by now) (35, 6, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (44, 8, D:3) a +0 club (47, 53, D:3) a +0 dagger (49, 18, D:3) a +0 dagger (57, 5, D:3) a +0 sling (59, 45, D:3) a +0 sling (60, 38, D:3) a bat corpse (skeletalised by now) (62, 2, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (17, 7, D:4) a +0 club (20, -17, D:4) the +8 whip of Intimidation {speed, rElec rC+ Int+2 Stlth+} rElec: It insulates you from electricity. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (22, 2, D:4) a black bear skeleton (24, 7, D:4) a stone a +0 dagger of speed (24, 33, D:4) a +0 ring mail (30, -7, D:4) a +0 robe (30, 23, D:4) a +0 short sword (36, 0, D:4) a quokka skeleton (36, 16, D:4) a parchment of Sandblast (39, 26, D:4) a +0 trident Level 5 of the Dungeon (10, -3, D:5) a staff of death (15, -6, D:5) a throwing net