Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 9677856934474482439 0 tswn the Magician (level 1, 15/15 HPs) Began as a Djinni Wanderer on July 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). tswn the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:06 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 14 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 7 boomerangs (quivered) Armour b - a +0 robe (worn) Scrolls f - a scroll of fear Skills: + Level 1.0 Throwing + Level 3.3 Spellcasting - Level 3.3 Conjurations - Level 3.3 Hexes + Level 3.3 Summonings - Level 3.3 Necromancy - Level 3.3 Translocations + Level 3.3 Forgecraft - Level 3.3 Fire Magic - Level 3.3 Ice Magic - Level 3.3 Air Magic - Level 3.3 Earth Magic - Level 3.3 Alchemy + Level 2.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 44% N/A 5% 1 b - Call Canine Familiar Summ 11% N/A 16% 3 c - Forge Lightning Spir Air/Frge 11% 3d4 45% 4 d - Launch Clockwork Bee Frge 11% N/A 16% 3 e - Kinetic Grapnel Frge 44% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, tswn the Djinni Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 robe, 7 boomerangs, a scroll of fear; and the following spells memorised: Summon Small Mammal, Call Canine Familiar, Forge Lightning Spire, Launch Clockwork Bee, Kinetic Grapnel. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.###### # ♣~♣≈≈≈≈# #≈ ...P..≈# #≈. ♣♣.PPP.≈# #≈..♣...P..≈# .#♣♣.......♣♣## ..~....@....... .#♣♣.......♣♣#. #≈..P...P..≈# #≈.PPP.PPP.≈# #≈ .P...P..≈# # ≈≈≈♣~♣≈≈≈≈# ## ##.###### #.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Djinni Wanderer began the quest for the Orb. 0 | D:1 | tswn set off with the following items: a +0 dagger, a +0 | robe, 7 boomerangs, a scroll of fearthe following spells | memorised: Summon Small Mammal, Call Canine Familiar, Forge | Lightning Spire, Launch Clockwork Bee, Kinetic Grapnel. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+