Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 10253282350006878773 0 tswn the Magician (level 1, 18/18 HPs) Began as a Djinni Wanderer on July 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). tswn the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:07 Health: 18/18 AC: 2 Str: 8 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 16 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls S - a scroll of silence Potions A - a potion of attraction Skills: + Level 2.0 Fighting + Level 1.1 Dodging + Level 1.0 Stealth + Level 2.3 Spellcasting + Level 2.3 Conjurations - Level 2.3 Hexes - Level 2.3 Summonings - Level 2.3 Necromancy - Level 2.3 Translocations - Level 2.3 Forgecraft - Level 2.3 Fire Magic - Level 2.3 Ice Magic - Level 2.3 Air Magic - Level 2.3 Earth Magic + Level 2.3 Alchemy + Level 1.0 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 b - Fulminant Prism Conj/Alch 4% 3d5 58% 4 c - Foxfire Conj/Fire 36% 2x1d5 8% 1 d - Hailstorm Conj/Ice 9% 3d6 22% 3 e - Poisonous Vapours Alch/Air 36% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, tswn the Djinni Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 robe, a scroll of silence, a potion of attraction; and the following spells memorised: Mephitic Cloud, Fulminant Prism, Foxfire, Hailstorm, Poisonous Vapours. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##+##+##+## ......... #.....# #.#.....#.# #....@....# ########### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Djinni Wanderer began the quest for the Orb. 0 | D:1 | tswn set off with the following items: a +0 dagger, a +0 | robe, a scroll of silence, a potion of attractionthe | following spells memorised: Mephitic Cloud, Fulminant | Prism, Foxfire, Hailstorm, Poisonous Vapours. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic, nicolae_ecumenical_snake_handling, moated_statue Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+