Dungeon Crawl Stone Soup version 0.34-a0-475-g86861419c1 (webtiles) character file. Game seed: 15137562599351929798 2 tswn the Ducker (level 1, 0/13 HPs) Began as a Merfolk Air Elementalist on Aug 2, 2025. Slain by a rat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (98 turns). tswn the Ducker (Merfolk Air Elementalist) Turns: 98, Time: 00:00:26 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (worn) Potions g - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 1.1 Conjurations - Level 2.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 17% 2 Swiftness Air 8% N/A 26% 3 Airstrike Air 4% 2d(1-17) 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! You closely miss the rat. The rat is moderately wounded. The rat bites you. You hit the rat but do no damage. The rat is moderately wounded. The rat barely misses you. You hit the rat but do no damage. The rat is moderately wounded. The rat bites you. You hit the rat. The rat is severely wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the rat. The rat is severely wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the rat. The rat is severely wounded. The rat bites you. You die... ###### .........##.##### .###.###.##.....# #. #.....##.# #. #........# # #..###.#.# #......#.# #.######## #.#######.# #....r@...# #..###.##.# #..##.# ...###.. ##.# #### .. #.# .. You could see a rat. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 22 | D:1 | Reached skill level 1 in Conjurations 98 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, minmay_misc_feat_enclosed, minmay_misc_feat_secret_circle Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.1 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Air Magic | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Shock || 4 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 76 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 76 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts