tswn Level 1 of the Dungeon (5, -17, D:1) a +0 whip a ball python corpse (skeletalised by now) (5, -16, D:1) a +0 club a bat skeleton (8, -20, D:1) a +0 dagger 2 stones (10, -4, D:1) a +0 spear (11, -5, D:1) a +0 ring mail (13, -16, D:1) a +0 dagger (16, -14, D:1) a +0 club (19, -16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, -10, D:1) a frilled lizard corpse (skeletalised by now) (27, 22, D:1) a jackal corpse (skeletalised by now) (31, 30, D:1) a +0 scale mail (36, 13, D:1) a +0 club a frilled lizard skeleton a goblin skeleton (43, -5, D:1) a rat corpse (skeletalised by now) (46, -1, D:1) a ball python corpse (skeletalised by now) (47, 21, D:1) a ball python corpse (skeletalised by now) (51, -9, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (57, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 0, D:2) a +0 ring mail (2, 3, D:2) a +0 hand axe a +0 ring mail a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (3, 4, D:2) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, 4, D:2) a +0 mace an orc corpse (skeletalised by now) (11, -28, D:2) a +0 mace (12, -11, D:2) an adder skeleton (15, -22, D:2) a +0 spear (18, -37, D:2) a bat corpse (skeletalised by now) (21, -31, D:2) a +0 dagger (21, -25, D:2) a +0 short sword (24, -28, D:2) a +0 flail (24, -27, D:2) a +0 spear a gnoll corpse (skeletalised by now) (29, -19, D:2) 4 stones a +0 short sword (37, -33, D:2) a +3 dagger a goblin corpse (skeletalised by now) (37, -31, D:2) the +3 leather armour "Pirhaj" {-Tele rC- rCorr Stlth+} -Tele: It prevents most forms of teleportation. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (39, -28, D:2) a +0 short sword (44, -47, D:2) a +0 club (46, -9, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (7, -21, D:3) a frilled lizard skeleton (8, -21, D:3) a +0 dagger 5 stones a kobold skeleton (22, -17, D:3) a quokka corpse (skeletalised by now) (22, -16, D:3) a +0 dagger 2 stones (23, -17, D:3) a rat corpse (skeletalised by now) (24, -23, D:3) a +0 hand axe (25, -23, D:3) a +0 robe (29, -24, D:3) the +0 leather armour of Elyvilon's Regard {rPois rCorr MP+9} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). (29, 7, D:3) a rat corpse (skeletalised by now) (32, -9, D:3) a +1 dagger of distortion a +0 robe a +0 flail a +0 chain mail a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (34, -9, D:3) a +0 dagger a +0 robe (34, -8, D:3) a +0 flail an orc corpse (skeletalised by now) (37, 4, D:3) a ball python corpse (skeletalised by now) (39, -17, D:3) an adder corpse (skeletalised by now) (39, 3, D:3) an orb of mayhem (49, -33, D:3) the inkwell talisman of the Indestructible God {rF+ Int+7} [inkwell talisman] rF+: It protects you from fire. Int+7: It affects your intelligence (+7). Level 4 of the Dungeon (8, -3, D:4) a +0 whip (9, 14, D:4) a +0 robe (24, 22, D:4) a +0 short sword (35, 25, D:4) an iguana corpse (skeletalised by now) (40, 14, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon (5, 15, D:5) an iguana skeleton (10, 7, D:5) a bombardier beetle corpse (33, 2, D:5) a +0 hand axe an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 club 2 stones a kobold corpse (1, -1, D:8) a +0 dagger a +0 dagger (3, -1, D:8) a +0 short sword a +3 short sword of electrocution a +0 short sword 5 stones a +0 short sword a +0 short sword a kobold corpse a kobold corpse a bullfrog corpse an acid dragon corpse