Dungeon Crawl Stone Soup version 0.34-a0-602-gb8cb0afb7d (webtiles) character file. Game seed: 3857298924890461529 1820 tswn the Apothecary (level 9, -1/54 HPs) Began as an Octopode Wanderer on Aug 12, 2025. Was a Follower of Ashenzari. Shot with an arrow by a centaur (12 damage) ... on level 6 of the Dungeon. The game lasted 00:11:53 (5604 turns). tswn the Apothecary (Octopode Wanderer) Turns: 5604, Time: 00:11:54 Health: -1/54 AC: 1 Str: 9 XL: 9 Next: 10% Magic: 0/15 EV: 11 Int: 25 God: Ashenzari [*.....] Gold: 300 SH: 0 Dex: 7 Spells: 4/16 levels left rFire . . . (100%) b - +0 whip rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) d - ring "Oracle of Ashenzari" {Slay+4, Comp, Fort} (curse) rCorr . (100%) f - ring "Shackled Anxiety" {rC+, Melee, Sorc} (curse) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: radiating poison A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 300 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour h - an orb of mesmerism Magical Staves a - a staff of conjuration Jewellery d - the cursed ring "Oracle of Ashenzari" (worn) {Slay+4, Comp, Fort} (You found it on level 3 of the Dungeon) [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Fortitude: Shields. f - the cursed ring "Shackled Anxiety" (worn) {rC+, Melee, Sorc} (You found it on level 4 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Sorcery: Conjurations and Alchemy. g - a ring of willpower Talismans c - an inkwell talisman e - a quill talisman Wands a - a wand of flame (3) p - a wand of polymorph (7) Scrolls t - 5 scrolls of teleportation T - a scroll of torment S - a scroll of silence b - 2 scrolls of blinking r - 2 scrolls of revelation i - a scroll of identify N - 4 scrolls of noise g - a scroll of fog w - a scroll of enchant weapon a - a scroll of enchant armour V - a scroll of vulnerability Potions A - a potion of attraction e - a potion of enlightenment L - a potion of lignification g - a potion of magic c - 2 potions of curing r - 3 potions of resistance Skills: - Level 2.0 Fighting - Level 0.1(0.2) Maces & Flails - Level 1.3 Stealth - Level 4.0 Spellcasting * Level 6.1(6.9) Conjurations - Level 4.0(4.7) Forgecraft - Level 2.0 Fire Magic + Level 7.3(8.1) Alchemy - Level 2.1 Evocations - Level 4.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Launch Clockwork Bee Frge 28% N/A 4% 3 c - Fulminant Prism Conj/Alch 21% 3d12 4% 4 g - Kinetic Grapnel Frge 100% 1d8 1% 1 x - Olgreb's Toxic Radia Alch 45% N/A 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Magic Dart Conj 100% 1d8 1% 1 Kiss of Death Conj/Necr 88% 2d12 2% 1 Freeze Ice 20% 1d4 9% 1 Sandblast Erth 10% 2d5 9% 1 Iskenderun's Battlesphe Conj/Frge 34% 2d10 9% 4 Grave Claw Necr 10% 2d7 14% 2 Lesser Beckoning Tloc 10% N/A 14% 2 Leda's Liquefaction Alch/Erth 12% N/A 17% 4 Inner Flame Hex/Fire 10% N/A 19% 3 Gloom Hex/Necr 10% N/A 26% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 26% 3 Swiftness Air 5% N/A 26% 3 Vhi's Electric Charge Tloc/Air 10% N/A 65% 4 Summon Mana Viper Hex/Summ 5% N/A 94% 5 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Nemelex Xobeh Shops: D:2 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. Nothing appears to happen. The hound closely misses you. A centaur comes into view. It is wielding a +0 shortbow. The orc priest calls upon Beogh to heal the orc priest. The orc priest's wounds heal themselves! An orc wizard comes into view. It is wielding a +0 dagger. The hound bites you. Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc wizard is poisoned. x2 The centaur is poisoned. The orc wizard looks even sicker. x2 The centaur looks even sicker. The hound looks even sicker. The hound bites you. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit the hound. You kill the hound! The orc wizard looks even sicker. The orc priest looks even sicker. Your toxic aura wanes. You kill the orc priest! You kill the orc wizard! The orc wizard gestures at you while chanting. The magic dart hits you. The centaur shoots an arrow. The arrow hits you! Your Conjurations skill increases to level 6! Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc wizard looks even sicker. The orc priest looks even sicker. You kill the orc wizard! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. You feel a bit more experienced. The orc priest barely misses you. The centaur shoots an arrow. The arrow hits you! You die... #.......###. #......#... . #......).##.. #............ #....))...... ####### #..c......... #.....####$).##.###... #.....##..o..# .# #........†@### .. #..[..###### ..* #.....# ..s. #.....# ..... ####### ..c... You could see a centaur (very poisoned) and an orc priest (very poisoned). Vanquished Creatures Jeremiah (D:6) A water moccasin (D:5) An orc warrior (D:5) A black bear (D:6) A sky beast (D:6) An ogre (D:5) A centaur (D:6) 2 scorpions A bombardier beetle (D:4) 3 hounds 3 orc priests An iguana (D:3) 4 orc wizards 6 adders A shadow imp (D:4) A white imp (D:6) 2 ufetubi (D:5) 2 dart slugs (D:1) 5 orcs 2 ribbon worms (D:2) 4 endoplasms 3 giant cockroaches 5 jackals 5 quokkas 4 ball pythons 4 bats 3 frilled lizards (D:3) 4 goblins 6 hobgoblins 5 kobolds 8 rats 91 creatures vanquished. Vanquished Creatures (collateral kills) A troll (D:5) A black bear (D:5) 2 scorpions (D:4) A sleepcap (D:4) A hobgoblin (D:2) A bat (D:2) 7 creatures vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Octopode Wanderer began the quest for the Orb. 0 | D:1 | tswn set off with the following items: a +0 club, a wand of | flame (3), a scroll of teleportation; and the following | spells available to memorise: Kinetic Grapnel, Foxfire, | Launch Clockwork Bee, Inner Flame, Iskenderun's | Battlesphere. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 2 | D:1 | Learned a level 1 spell: Kinetic Grapnel 242 | D:1 | Reached skill level 1 in Fighting 313 | D:1 | Reached XP level 2. HP: 15/18 MP: 0/3 955 | D:2 | Found Ludyb's Book Emporium. 1271 | D:2 | Reached XP level 3. HP: 19/24 MP: 3/5 1275 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1564 | D:2 | Reached skill level 1 in Alchemy 2028 | D:3 | Found a faded altar of an unknown god. 2033 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2049 | D:3 | Reached XP level 4. HP: 29/29 MP: 4/7 2297 | D:3 | Reached skill level 2 in Alchemy 2439 | D:3 | Reached skill level 3 in Alchemy 2544 | D:3 | Found a broken altar of Ashenzari. 2549 | D:3 | Became a worshipper of Ashenzari the Shackled 2737 | D:4 | Reached skill level 4 in Alchemy 2737 | D:4 | Reached XP level 5. HP: 34/34 MP: 3/8 2742 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 3183 | D:4 | Reached skill level 5 in Alchemy 3183 | D:4 | Reached XP level 6. HP: 39/39 MP: 6/9 3702 | D:4 | Reached skill level 1 in Shapeshifting 3899 | D:5 | Entered Level 5 of the Dungeon 4094 | D:5 | Reached XP level 7. HP: 13/45 MP: 4/16 4639 | D:5 | Reached skill level 6 in Alchemy 4706 | D:5 | Reached * piety under Ashenzari 4781 | D:5 | Noticed a troll 4795 | D:5 | Killed a troll 4796 | D:5 | Reached skill level 7 in Alchemy 4796 | D:5 | Reached XP level 8. HP: 50/50 MP: 7/17 5212 | D:6 | Learned a level 4 spell: Fulminant Prism 5281 | D:6 | Noticed Jeremiah 5332 | D:6 | Killed Jeremiah 5335 | D:6 | Reached skill level 5 in Conjurations 5472 | D:5 | Reached XP level 9. HP: 18/54 MP: 8/21 5604 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, serial_shops, shop D:3: layout_loops_ring, marbit_many_paths, nicolae_overflow_ecumenical_swirl D:4: minmay_bubble_buster, layout_basic D:5: layout_loops_cross, dk_noncrumbling_3 D:6: layout_rooms, minmay_holes, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 | 2.0 Spellcasting | 2 4 | 4.0 Alchemy | 1 4 5 7 | 7.3 Shapeshifting | 3 4 | 4.0 Conjurations | 5 6 | 6.1 Maces & Flails | | 0.1 Stealth | | 1.3 Forgecraft | | 4.0 Fire Magic | | 2.0 Evocations | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 9 | | || 9 Constrict | 11 | 4 | || 15 Whip | 43 | 17 | 1 || 61 Tentacles | 6 | 3 | || 9 Unarmed | | 21 | 10 || 31 Cast: Kinetic Grapnel | 37 | 21 | || 58 Launch Clockwork | 2 | 5 | 2 || 9 Olgreb's Toxic Ra | | 12 | 24 || 36 Fulminant Prism | | | 5 || 5 Invoke: Curse Item | | 1 | 1 || 2 Stab: Sleeping | 2 | 1 | || 3 Armour: Skin | 34 | 21 | 15 || 70 Dodge: Dodged | 35 | 40 | 22 || 97 Form: Scroll | | 1 | || 1 | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5615 | 5378 | 237 | 19 | 4609 | 6 | 935.8 | Dungeon | 5615 | 5378 | 237 | 19 | 4609 | 6 | 935.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1433 daAuts D:4: 1382 daAuts D:2: 935 daAuts D:1: 925 daAuts D:3: 815 daAuts D:6: 123 daAuts