Dungeon Crawl Stone Soup version 0.34-a0-603-g50ae0a3e31 (webtiles) character file. Game seed: 3975321190233608424 520124 tswn the Tycoon (level 25, -4/209 HPs) Began as a Merfolk Reaver on Aug 12, 2025. Was an Initiate of Gozag. Slain by a vault guard ... wielding a +9 bardiche of speed (from an undying armoury) (5 damage) ... on level 5 of the Vaults. The game lasted 01:45:09 (67773 turns). tswn the Tycoon (Merfolk Reaver) Turns: 67773, Time: 01:45:10 Health: -4/209 AC: 33 Str: 21 XL: 25 Next: 85% Magic: 0/48 EV: 24 Int: 8 God: Gozag Gold: 11073 SH: 23 Dex: 21 Spells: 34/40 levels left rFire + . . (50%) b - +9 partisan (flame) rCold + . . (50%) J - +0 tower shield rNeg + + + (0%) G - +8 scale mail "Oliff" {rPois rN++ Int-5} rPois + (33%) i - +2 helmet of Protective Custody {rElec rF+ Str+2} rElec + (33%) h - +2 cloak {rCorr} rCorr + (50%) l - +2 pair of gloves {Dex+3} SInv . F - +1 pair of boots {Fly} Will ++... u - amulet of guardian spirit Stlth R - ring "Coahal" {rElec rN++ Will+ AC+4 Dex-3} HPRegen 0.54/turn t - ring of Ciog {rC+ MP+9 Int-2 Dex+6} MPRegen 0.31/turn %: guardian spirit @: flying, studying 2 skills A: (nimble swimmer 2), mertail }: 2/15 runes: serpentine, barnacled a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Vaults. You worshipped Gozag. Gozag was extremely pleased with you. You visited 10 branches of the dungeon, and saw 46 of its levels. You also visited: Ice Cave and Desolation. You collected 28371 gold pieces. You spent 5984 gold pieces at shops. You paid 11314 gold pieces to Gozag. Inventory: Hand Weapons a - the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (You found it on level 4 of the Shoals) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. b - a +9 partisan of flaming (weapon) D - a +1 demon trident of venom Missiles f - 51 boomerangs g - 9 curare-tipped darts (quivered) k - 28 javelins o - 76 poisoned darts w - 10 throwing nets U - 7 silver javelins Armour h - a +2 cloak of corrosion resistance (worn) i - the +2 helmet of Protective Custody (worn) {rElec rF+ Str+2} (You found it on level 1 of the Snake Pit) rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). l - a +2 pair of gloves of dexterity (worn) m - a +2 scale mail of fire resistance n - +0 acid dragon scales s - a +0 kite shield x - +0 fire dragon scales y - a +0 helmet of light A - a +0 hat of willpower F - a +1 pair of boots of flying (worn) G - the +8 scale mail "Oliff" (worn) {rPois rN++ Int-5} (You found it on level 1 of the Shoals) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). J - a +0 tower shield (worn) Jewellery c - a ring of flight d - a +5 ring of evasion j - a ring of protection from cold p - a ring of poison resistance q - a ring of protection from cold r - a +6 ring of strength t - the ring of Ciog (worn) {rC+ MP+9 Int-2 Dex+6} (You bought it in a shop on level 7 of the Dungeon) [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). u - an amulet of guardian spirit (worn) v - a +6 ring of strength z - a +6 ring of dexterity B - a +6 ring of intelligence C - a ring of resist corrosion E - a +5 ring of evasion H - a ring of protection from fire I - the ring "Eliged" {Fly rF+ rC++ Will- SInv} (You found it on level 3 of the Snake Pit) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rC++: It greatly protects you from cold. Will-: It decreases your willpower. SInv: It lets you see invisible. K - the ring of Gozag's Envy {rF++ rC+} (You found it in the Desolation of Salt) [ring of protection from cold] rF++: It greatly protects you from fire. rC+: It protects you from cold. L - the ring "Measuoz" {rCorr Dex+6} (You took it off an ironbound convoker in the Desolation of Salt) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). M - an amulet of wildshape N - a +4 ring of protection O - a ring of see invisible Q - a ring of willpower R - the ring "Coahal" (worn) {rElec rN++ Will+ AC+4 Dex-3} (You bought it in a shop on level 3 of the Crypt) [ring of protection] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. AC+4: It affects your AC (+4). Dex-3: It affects your dexterity (-3). S - a +6 ring of dexterity T - the ring "Wioruqag" {rElec Int+3 Dex+6} (You found it on level 3 of the Crypt) [ring of dexterity] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). V - a +4 ring of slaying W - a ring of protection from fire Talismans e - the maw talisman of Jigsaw {Int+3 Dex+3} (You found it on level 4 of the Lair of Beasts) [maw talisman] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). P - a granite talisman Wands a - a wand of flame (86) b - a wand of light (21) c - a wand of warping (56) f - a wand of mindburst (47) p - a wand of polymorph (25) e - a wand of paralysis (28) Scrolls i - 24 scrolls of identify b - 9 scrolls of blinking g - 11 scrolls of fog t - 12 scrolls of teleportation x - 14 scrolls of amnesia r - 7 scrolls of revelation s - 4 scrolls of butterflies f - 9 scrolls of fear V - 3 scrolls of vulnerability p - 4 scrolls of poison w - a scroll of enchant weapon W - a scroll of brand weapon T - 3 scrolls of torment Potions m - 8 potions of might b - 10 potions of brilliance A - 3 potions of attraction r - 4 potions of resistance c - 18 potions of curing i - a potion of invisibility C - 4 potions of cancellation e - 8 potions of enlightenment w - 2 potions of heal wounds h - 4 potions of haste L - a potion of lignification g - 2 potions of magic B - 2 potions of berserk rage M - 2 potions of mutation Miscellaneous g - a +2 phantom mirror (inert) h - a +0 box of beasts (inert) i - a +1 condenser vane j - a +0 Gell's gravitambourine (2/2) Skills: + Level 19.6 Fighting - Level 20.0 Polearms - Level 9.0 Armour * Level 23.6 Dodging * Level 20.6 Shields - Level 8.0 Spellcasting - Level 2.4 Conjurations - Level 24.1 Invocations - Level 17.0 Shapeshifting You had 34 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level A - Apportation Tloc 6% N/A 58% 1 B - Blink Tloc 6% N/A 75% 2 P - Passwall Erth 3% N/A 92% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 28% 1d4 28% 1 Searing Ray Conj 14% 2d5 41% 2 Foxfire Conj/Fire 20% 2x1d5 43% 1 Kiss of Death Conj/Necr 20% 2d7 43% 1 Mercury Arrow Conj/Alch 10% 2d6 56% 2 Momentum Strike Conj/Tloc 10% 3d8 56% 2 Static Discharge Conj/Air 10% 3-4/arc 56% 2 Freeze Ice 12% 1d3 58% 1 Poisonous Vapours Alch/Air 12% 1d1 58% 1 Summon Small Mammal Summ 12% N/A 58% 1 Call Imp Summ 6% N/A 75% 2 Construct Spike Launche Frge 6% 2d3 75% 2 Grave Claw Necr 6% 2d7 75% 2 Scorch Fire 6% 2d5 75% 2 Sublimation of Blood Necr 3% N/A 75% 2 Hailstorm Conj/Ice 5% 3d5 80% 3 Stone Arrow Conj/Erth 10% 3d7 80% 3 Call Canine Familiar Summ 3% N/A 92% 3 Confusing Touch Hex 3% N/A 92% 3 Frozen Ramparts Ice 6% 1d1 92% 3 Gloom Hex/Necr 6% N/A 92% 3 Inner Flame Hex/Fire 3% N/A 92% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 92% 3 Ozocubu's Armour Ice 3% N/A 92% 3 Sigil of Binding Hex 3% N/A 92% 3 Summon Ice Beast Ice/Summ 3% N/A 92% 3 Tukima's Dance Hex 3% N/A 92% 3 Vampiric Draining Necr 3% 2d6 92% 3 Brom's Barrelling Bould Conj/Erth 5% 2d4 99% 4 Flame Wave Conj/Fire 5% 2d5 99% 4 Fulminant Prism Conj/Alch 2% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 (+2d1 99% 4 Rending Blade Conj/Frge 5% 2d6 99% 4 Airstrike Air 1% 2d(1-17) 100% 4 Awaken Armour Erth/Frge 6% N/A 100% 4 Cause Fear Hex 1% N/A 100% 4 Dimensional Bullseye Hex/Tloc 1% N/A 100% 4 Eringya's Surprising Cr Summ 3% N/A 100% 4 Forge Lightning Spire Air/Frge 3% 3d4 100% 4 Ignite Poison Fire/Alch 3% N/A 100% 4 Leda's Liquefaction Alch/Erth 1% N/A 100% 4 Passage of Golubria Tloc 3% N/A 100% 4 Sticky Flame Fire/Alch 3% 2d4 100% 4 Vhi's Electric Charge Tloc/Air 6% N/A 100% 4 Alistair's Walking Alem Alch/Frge 3% N/A 100% 5 Arcjolt Conj/Air 2% 1d12 100% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 100% 5 Freezing Cloud Conj/Ice/Air 2% 6-21 100% 5 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 100% 5 Lee's Rapid Deconstruct Erth 1% 3d4* 100% 5 Metabolic Englaciation Hex/Ice 1% N/A 100% 5 Nazja's Percussive Temp Frge 1% 4d4 100% 5 Silence Hex/Air 1% N/A 100% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 100% 5 Death Channel Necr 1% N/A 100% 6 Dispersal Tloc 1% N/A 100% 6 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Forge Phalanx Beetle Frge 1% N/A 100% 6 Fortress Blast Frge 4% 6d16 100% 6 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 2% 6d3 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Diamond Sawblades Frge 1% 4d4 100% 7 Enfeeble Hex 1% N/A 100% 7 Magnavolt Erth/Air 1% 4d9 100% 7 Malign Gateway Summ/Tloc 1% N/A 100% 7 Manifold Assault Tloc 1% N/A 100% 7 Spellspark Servitor Conj/Frge 2% N/A 100% 7 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Ignition Fire 1% 3d3 100% 8 Infestation Necr 1% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Summon Horrible Things Summ 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dragon's Call Summ 1% N/A 100% 9 Platinum Paragon Frge 1% 4d10 100% 9 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:8 Shoals (4/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot (0/5) Depths:4 IceCv (visited) Desolation (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 *(*[? D:7 = D:10 =*[( D:11 * D:13 !! Orc:2 [*=[ Elf:1 :( Elf:3 :( Shoals:2 * Snake:4 ** Vaults:3 :! Crypt:3 * Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:3 Pandemonium: Depths:2 Depths:3 Ziggurat: Depths:1 Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You now have 11073 gold pieces (gained 6). Things that are here: a +2 long sword of electrocution; a +0 chain mail You feel less attractive to monsters. There is a stone staircase leading down here. You fly downwards. You block the warg's attack. You block the vault guard's attack. x2 The vault guard hits you but does no damage. You block the vault guard's attack. The warg closely misses you. The vault guard hits you from afar with a +8 glaive of speed! The storm dragon closely misses you. The storm dragon misses you. The storm dragon tramples you. You hold your ground! There is a stone staircase leading up, spattered with blood here. You block the vault guard's attack. The undying armoury arms its allies with +9 bardiches of speed. The deep elf high priest prays to its god. The tengu reaver's spells are empowered by the prayer of brilliance! The frost giant's spells are empowered by the prayer of brilliance! The faun's spells are empowered by the prayer of brilliance! The tengu reaver hits you with a +4 heavy great sword!! * * * LOW HITPOINT WARNING * * * The tengu reaver pecks you. * * * LOW HITPOINT WARNING * * * The tengu reaver claws you but does no damage. The warg completely misses you. You block the vault guard's attack. x2 The vault guard hits you from afar with a +9 bardiche of speed!! * * * LOW HITPOINT WARNING * * * The vault guard hits you from afar with a +9 bardiche of speed! * * * LOW HITPOINT WARNING * * * You block the vault guard's attack. The vault guard closely misses you. The faun misses you. The storm dragon bites you but does no damage. The storm dragon completely misses you. The storm dragon tramples you but does no damage. The vault guard completely misses you. The vault guard hits you from afar with a +9 bardiche of speed! * * * LOW HITPOINT WARNING * * * The vault guard hits you with a +9 bardiche of speed. You die... Your body crumbles into a pile of gold. #....#..# # #....#..## #. #....#:..## ...#....#.... ............ ##...p..p.##### $...ppcpp...... ....