Dungeon Crawl Stone Soup version 0.34-a0-716-gb9b9cd8368 (webtiles) character file. Game seed: 15867956365860396540 62 tswn the Slasher (level 4, -5/32 HPs) Began as a Barachi Wanderer on Aug 28, 2025. Was a Believer of Vehumet. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:13 (1878 turns). tswn the Slasher (Barachi Wanderer) Turns: 1878, Time: 00:03:14 Health: -5/32 AC: 5 Str: 12 XL: 4 Next: 8% Magic: 1/5 EV: 9 Int: 16 God: Vehumet [**....] Gold: 67 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop, Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 4 poisoned darts Armour b - a +0 ring mail (worn) c - a +0 leather armour Scrolls p - a scroll of poison V - a scroll of vulnerability Potions B - a potion of berserk rage c - 3 potions of curing w - a potion of heal wounds Skills: - Level 1.2 Fighting - Level 4.8 Long Blades - Level 1.0 Throwing - Level 1.2 Armour - Level 1.1 Spellcasting * Level 1.0 Conjurations + Level 4.2 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 4% 3d7 77% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 58% 3 Scorch Fire 0% 2d5 61% 2 Airstrike Air 7% 2d(1-17) 67% 4 Frozen Ramparts Ice 0% 1d1 83% 3 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (heavily wounded, 68% to hit) You miscast Shock. Nothing appears to happen. The orc priest closely misses you. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest begins to cast a cantrip, but forgets the words! You completely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 club. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 club. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 club. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest barely misses you. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .. # #.#...# #. #. .# #..)#.# ## #.###.#########.# #.†...##........# .....##.######## #....##)# #.# #)# #.#####)# #.o@....# ######### You could see an orc priest. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 5 orcs (D:3) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches 3 hobgoblins 5 jackals 2 quokkas (D:1) 2 ball pythons 3 bats 3 frilled lizards 3 goblins 3 kobolds 7 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Barachi Wanderer began the quest for the Orb. 0 | D:1 | tswn set off with the following items: a +0 falchion, a +0 | ring mail, a potion of berserk rage; and the following | spell memorised: Shock; and the following spells available | to memorise: Mephitic Cloud, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 154 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 685 | D:2 | Found a faded altar of an unknown god. 690 | D:2 | Prayed at the altar of an unknown god. 690 | D:2 | Became a worshipper of Vehumet 690 | D:2 | Offered knowledge of Sandblast by Vehumet. 690 | D:2 | Reached * piety under Vehumet 769 | D:2 | Reached XP level 3. HP: 9/26 MP: 4/4 1400 | D:2 | Offered knowledge of Stone Arrow by Vehumet. 1405 | D:2 | Reached ** piety under Vehumet 1465 | D:2 | Reached skill level 1 in Conjurations 1798 | D:3 | Reached XP level 4. HP: 28/32 MP: 1/5 1878 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic D:2: layout_loops_ring, nicolae_ecumenical_pavilion, hangedman_glass_teeth, chequers_serial_rivers_micro_a D:3: layout_basic, mainiacjoe_overflow_alcove_2, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.8 Conjurations | 1 | 1.0 Air Magic | 4 | 4.2 Fighting | | 1.2 Throwing | | 1.0 Armour | | 1.2 Spellcasting | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 173 | 12 || 185 Melee: Falchion | 173 | 12 || 185 Cast: Shock | 10 | 5 || 15 Read: Identify | 4 | || 4 Armour: Ring mail | 137 | 8 || 145 Dodge: Dodged | 102 | 7 || 109 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2144 | 2029 | 115 | 0 | 1627 | 3 | 714.7 | Dungeon | 2144 | 2029 | 115 | 0 | 1627 | 3 | 714.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 985 daAuts D:1: 907 daAuts D:3: 251 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2144 | 2029 | 115 | 0 | 1627 | 3 | 714.7 | Dungeon | 2144 | 2029 | 115 | 0 | 1627 | 3 | 714.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 985 daAuts D:1: 907 daAuts D:3: 251 daAuts