Dungeon Crawl Stone Soup version 0.34-a0-1365-gad6f13cc51 (webtiles) character file. Game seed: 18244859634759995353 14 tswn the Magician (level 2, 0/31 HPs) Began as a Djinni Hedge Wizard on Nov 25, 2025. Slain by Terence ... wielding a +1 falchion of electrocution (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (623 turns). tswn the Magician (Djinni Hedge Wizard) Turns: 623, Time: 00:01:52 Health: 0/31 AC: 21 Str: 9 XL: 2 Next: 55% Gold: 12 EV: 2 Int: 15 God: SH: 0 Dex: 12 rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) b - melded +0 robe rPois + (33%) c - melded +0 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (melded) c - a +0 hat (melded) Potions d - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 g - Grave Claw Necr 28% 2d9 6% 2 i - Call Imp Summ 28% N/A 6% 2 m - Mephitic Cloud Conj/Alch/Air 14% N/A 12% 3 B - Blink Tloc 28% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. (You are very heat resistant. (rF++)) (You are vulnerable to cold. (rC-)) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a kobold, wielding a +0 club and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You start resting. Terence is nearby! Okay, then. This is a scroll of acquirement! Something appears before you! Okay, then. Okay, then. Okay, then. It was a potion of lignification. You turn into a tree. Your +0 robe and +0 hat meld into your body. Your roots penetrate the ground. You float gracefully downwards. Terence shouts! You are a tree. Your movement speed is average. Your attack delay is about 1.0. Your damage rating with your +0 dagger is about 4 (Base 4 x 105% (Dex) x 100% (Skill)). You unwield your +0 dagger. You are a tree. Your movement speed is average. Your attack delay is about 1.0. Your damage rating with unarmed combat is about 11 (Base [12 + 0 (UC)] x 97% (Str) x 100% (Fight)). Okay, then. As you read the scroll of torment, it crumbles to dust. You feel a surge of unholy energy. Terence convulses! As you read the scroll of torment, it crumbles to dust. You feel a surge of unholy energy. Terence convulses! Terence hits you but does no damage. You hit Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence. Terence is severely wounded. Terence hits you with a +1 falchion of electrocution. You closely miss Terence. Terence is severely wounded. Terence hits you but does no damage. You are electrocuted! You hit Terence. Terence is almost dead. Terence hits you but does no damage. You are electrocuted! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." .. .. . .# ##########.# #..........# #..........# #♣@........# #######).### #.## ..# @K.. ..... ....... ........ ..#......# You could see Terence. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A goblin (D:1) A kobold (D:2) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | tswn set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 332 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 476 | D:1 | Found Kusutacraschi's Antique Armour Boutique. 572 | D:1 | You are sucked into a shaft and drop 1 floor! 579 | D:2 | Noticed Terence 612 | D:2 | Identified a scroll of acquirement 612 | D:2 | Acquired the +0 pair of gloves of the Beginning {Parrying, | rPois rC+} 623 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_cross, serial_shops, shop, nicolae_shop_cornered_store, minmay_pentomino_v2 D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Magic Dart || 35 Drink: Lignification || 1 Read: Torment || 3 Acquirement || 1 Armour: Robe || 3 None || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 623 | 586 | 37 | 21 | 421 | 2 | 311.5 | Dungeon | 623 | 586 | 37 | 21 | 421 | 2 | 311.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 572 daAuts D:2: 51 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 623 | 586 | 37 | 21 | 421 | 2 | 311.5 | Dungeon | 623 | 586 | 37 | 21 | 421 | 2 | 311.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 572 daAuts D:2: 51 daAuts