tswn Level 1 of the Dungeon (5, 22, D:1) a +0 club a goblin skeleton (5, 23, D:1) a +0 club a goblin skeleton (7, 23, D:1) a +0 dagger (13, 10, D:1) a hobgoblin corpse (skeletalised by now) (13, 12, D:1) a rat corpse (skeletalised by now) (14, 10, D:1) a +0 club (17, 24, D:1) a rat skeleton (17, 27, D:1) a +0 dagger a goblin skeleton (18, 26, D:1) a +0 club (18, 27, D:1) a +0 club (24, 19, D:1) a bat skeleton a bat skeleton (34, 12, D:1) a +0 dagger a kobold skeleton (37, 27, D:1) a ball python skeleton (40, 46, D:1) 5 large rocks (41, 1, D:1) a +0 robe (47, 43, D:1) 2 stones (50, 9, D:1) a frilled lizard skeleton (54, 9, D:1) a bat skeleton (55, 9, D:1) a ball python skeleton a quokka skeleton (57, 21, D:1) a +0 club Level 2 of the Dungeon (1, 1, D:2) a +0 short sword (1, 16, D:2) a bat corpse (skeletalised by now) (1, 37, D:2) a +0 quarterstaff (13, -3, D:2) a +0 dagger (37, 1, D:2) a +0 robe (43, 12, D:2) a quokka corpse (skeletalised by now) (43, 27, D:2) a +0 dagger (46, 22, D:2) a +0 short sword a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) an amulet of dissipation (3, -5, D:3) the +8 whip of Salt {vamp, +Blink rC- rCorr} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (10, -20, D:3) a +0 glaive (20, -24, D:3) 9 gold pieces (23, -27, D:3) a parchment of Maxwell's Portable Piledriver