Dungeon Crawl Stone Soup version 0.34-a0-1474-g38557add1b (webtiles) character file. Game seed: 6169430391040489064 60 tswn the Chopper (level 3, 0/29 HPs) Began as a Mountain Dwarf Wanderer on Nov 27, 2025. Slain by a clockroach (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:55 (1914 turns). tswn the Chopper (Mountain Dwarf Wanderer) Turns: 1914, Time: 00:02:56 Health: 0/29 AC: 2 Str: 15 XL: 3 Next: 82% Magic: 5/5 EV: 9 Int: 13 God: Gold: 69 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) i - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: corroded, invisible A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +2 sling b - a +0 hand axe i - a +2 short sword of venom (weapon) Missiles f - 5 javelins g - 6 poisoned darts (quivered) h - 2 boomerangs Armour c - a +0 pair of boots (worn) d - a +0 ring mail (worn) Magical Staves e - a staff of air Scrolls g - a scroll of fog c - a scroll of amnesia {unknown} d - 2 scrolls of fear {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} Potions f - a potion of curing {unknown} k - a potion of heal wounds {unknown} Skills: + Level 2.1 Fighting - Level 3.3 Axes - Level 1.5 Ranged Weapons - Level 3.2 Armour - Level 1.7 Spellcasting - Level 1.0 Ice Magic - Level 1.7 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 12% 1d3 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 58% 3 Inner Flame Hex/Fire 1% N/A 65% 3 Iskenderun's Battlesphe Conj/Frge 1% 2d7 96% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : D:3 * Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You barely miss the kobold. You completely miss the kobold. The clockroach closely misses you. The kobold closely misses you. You barely miss the clockroach. The clockroach bites you but does no damage. The kobold hits you but does no damage. You hit the jelly. Your hands burn! The jelly is lightly wounded. The clockroach sprays sand from its hourglass at you. The blast of sand misses you. The jelly barely misses you. The kobold closely misses you. You hit the jelly. The jelly is poisoned. Your hands burn! The jelly is moderately wounded. The clockroach barely misses you. The jelly barely misses you. The kobold barely misses you. You hit the jelly. Your hands burn! The jelly is heavily wounded. The clockroach barely misses you. The jelly hits you. You are splashed with acid! The acid corrodes you! The kobold hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the clockroach. The clockroach completely misses you. The jelly closely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! The clockroach closely misses you. The jelly hits you but does no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss the clockroach. The clockroach barely misses you. The jelly closely misses you. The kobold misses you. You barely miss the clockroach. The clockroach barely misses you. The clockroach bites you. You die... ....# #.. ... .. .#.##... . ⌠.⌠ #.# .#..#..... .∩.. #.# ......... ⌠.⌠.≈ #.## ......... ...ß≈###..####........ ≈≈≈≈≈........JB#...... #............K@†#.... #.....<.............. ...................... ##...............#.### #.................# #................## #...............!# ##................. ##..<..#.......... You could see a jelly (poisoned), a clockroach (unable to see you, warded) and a kobold (unable to see you). Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 6 hobgoblins 3 jackals (D:1) 6 quokkas 9 ball pythons 6 bats 3 frilled lizards 4 goblins 4 kobolds (D:2) 7 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | tswn set off with the following items: a +2 sling, a +0 | ring mail, a scroll of fog; and the following spell | memorised: Freeze; and the following spells available to | memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 85 | D:1 | Reached skill level 1 in Fighting 103 | D:1 | Found Lidiunu's Vocational Training. 174 | D:1 | Reached XP level 2. HP: 19/23 MP: 4/4 209 | D:1 | Reached skill level 1 in Axes 838 | D:1 | Reached XP level 3. HP: 24/29 MP: 5/5 1886 | D:3 | Found Gozag's Platinum Reserve. 1914 | D:3 | Slain by a clockroach Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms, nicolae_shop_vocational D:2: layout_basic, hangedman_decor_growths D:3: layout_rooms, old_standard_altar, nicolae_gozag_zags_fifth_avenue Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Axes | 2 3 | 3.3 Ranged Weapons | | 1.5 Armour | | 3.2 Spellcasting | | 1.7 Ice Magic | | 1.0 Shapeshifting | | 1.7 Action || total ---------------------------++------- Attack: Normal || 155 Melee: Hand axe || 138 Short sword || 36 Fire: Sling || 67 Throw: Dart || 1 Drink: Invisibility || 1 Armour: Ring mail || 158 Dodge: Dodged || 118 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1965 | 1877 | 88 | 0 | 1426 | 3 | 655.0 | Dungeon | 1965 | 1877 | 88 | 0 | 1426 | 3 | 655.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 977 daAuts D:1: 959 daAuts D:3: 28 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1965 | 1877 | 88 | 0 | 1426 | 3 | 655.0 | Dungeon | 1965 | 1877 | 88 | 0 | 1426 | 3 | 655.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 977 daAuts D:1: 959 daAuts D:3: 28 daAuts